Improvements to Item Drops

I tried a few T1 maps on my freshly rolled char and was getting some nice drops from the boss during the 7 or 8 runs I made quickly this morning. If you haven’t tried it yet check it out. Bubblegum currency probably needs another bump but uniques were dropping again.
Last edited by cfg3#7172 on Aug 24, 2022, 3:36:51 PM
Zero incentive to play. Zero.

Creative builds that work? No, instead a game were 90 of their 100 builds can't even do end game.

Content that we love? They keep deleting content and/or nerfing it and/or bringing it back in a shell of its former itself. (Scourge being the last "return", with nerfed corrupted currency and the entire mechanic missing, Harvest super nerf, etc)...


Loot that we enjoy to pick up and craft? Non existent, from the pick up aspect to the crafting aspect.

A developer that listens to feedback? No, rather "treat you like children" behaviour, I take away from you 10 things and then give back 1 and call it a day, like taking a page out of developers we have criticized for years, and deleting comments they feel are (what was the wording they used?) needlessly negative. Even without any curse words being used.

Well, feedback can understandably be negative at times.
The needless part I guess is up for grabs now isn't it. If a developer doesn't agree with negative feedback and they call it needless and delete it, that says it all.

A currency system that works on its own? Naaah, aside from nerfing its drop, lets also nerf the actual currency value itself as well.

A vision that heads into a specific direction and we know what that is? Nah, rather instead a contradicting attitude where they say one thing, do another, over and over again, nerf one aspect of the game, buff it for new metas, nerf it, make legendaries weak, buff legendaries, make crafting stronger, nerf crafting, and on the list goes, with ZERO heads up to fundamental changes the game goes through.

A stance that respects all game modes in the game? Like, idk, standard? Where RP players that enjoy accumulation (from leagues as well, when a good league drops)? Naaah, lets make changes that practically halved peoples currencies. Who in their right mind goes and nerfs the most basic currency used in the game, Exalts, to less than half its value? And if they do so, without warning, just drop on us the changes and "deal with it"...

"You don't like it go play something else" doesn't cut it. Not to paying customers. We made you who you are.

I mean sure, if that's what you want, we will leave. But we wont go silently. We defended and supported this game for a decade. Once a product is out the gate and you have paying customers, its not longer yours alone. You have an obligation to stay true to what you initially sold to them. Don't want to? Nothing legally says you can't do whatever you want to do, but don't be surprised with the response, the lack of support with MTX, and lastly, a playerbase that keeps shrinking.

Yeah, we will go some place else. Don't worry, I already have another 10 games in line waiting for me. Downloading Lost Ark again as well, and playing some solo The Ascent while I'm at it waiting for the download.

Don't worry, you don't want us around any more, we will leave.

Zero incentive to play at all. At this pace, even Wolcen would end up being more fun the way you are going about all this. What seemed impossible, now is no longer unexpected.

GG.
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Thesuffering wrote:
"
KkardanAdam wrote:
I do not understand why they are dead set to keep archnemesis, and put a lot of time to make it viable to fail again again. Why is it so hard for you to bring back old rares (and accept that this was a failure) and put this archnemesis --- as a kirac mods. Those who enjoys and wants this better loots can add to their maps.


I think archnemesis is good, it they are overtuned though. I like their loot drop system, it is definitely more interesting.


I like Archnem on a fundumental base. Better mods (aside from broken ones), visually better, and well it just feels more dated.

From there on, the system has not been implemented in a good way at all. Not by a longshot.

3 min rares to kill when map bosses take 1 min, and drops which, I will disagree, are not good at all for what we put in to do the content. Not by a longshot. Even in 3.18 the drops were nerfed. I got 0 exalt drops in over 250 t16 maps, most of them juiced, last league. And now its even worse.

Add that to all the other issues they brought, nerfed Harvest, nerfed Scourge currency, the list goes on.

Archnem is just 1 of many problems.
these changes did nothing... still feels really bad.. no return on investment in the maps i run at all.. unbelievably unsatisfied with the communications on this.. lost support to my 32:9 monitor with no word from you and these drop changes didnt go into the patchnotes either. wish i could refund all my supporter packs since i spend A LOT of money on what used to be my favourite game.
Revert 3.19 loot drop
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Bullsat2 wrote:



IF JUST!

UP. See this GGG!
Please roll back to 3.18.

Also AH when?
this is getting more and more rediculous....
Loot nowhere to be found.....
One Shots across the Board....
Most of the Community quits because of 0 Communication and you think this is fine for you i cant....
I am just disappointed and do not want to get in touch with your Company as a whole in the near future.
I'm just waiting for the console release.
Amazing how out of touch they still are.

Archnemesis crap has to go. That's the kind of crap that belongs in a Ziz Gauntlet.

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