Improvements to Item Drops

Just wanted to say I like the direction this is headed.

I don't play a tremendous amount and typically just for fun, but i do like the hardness of the archnemesis, they are a bit too hard but i am also weirdly geared atm. needs fine-tuning.

the lack of overall drops has been disappointing but i do like the archnemesis modifiers and combinations for loot drops coming back, they leaning towards feeling more impactful, almost to the point of actual compensation for the overall changes to loot.

i do like a hard game with opportunity towards a limitless ceiling however, and perhaps some folks whom know the game "better than developers" are able to hyper accelerate and dominate the market, not necessarily just high profile streamers.

this harsh and barren league start, full of deadly encounters sorta did help curb and even out the transition of currency accumulation overload in 0.1% of the players that then turn around to exploit their market position. which is a sensible thing to do. they are blameless and very efficient and very smart and should probably be hired.

i suppose this isn't really a problem so much as just the reality of market economics.

putting a cap on potential loot explosions isn't a great idea though, unless we're talking modern capitalism, which i do not play this for a simulation of it, which adds artificial limitations for sake of profit over people and progress.

i gander this is also an economic opportunity to slow down progression to keep actual player retention. i do not like believing this and i prefer that this is both a intentional test of the market towards literally harder leagues for future content and a learning curve of true integration of the archnemesis system, which is unfairly judged in my opinion.

Due to it being literally an expansive system that affects all mobs in the entire game and the logistical coding behind balancing that with sincere dedication and attention amongst the decade of creatures added to the game, i can't imagine it is a quick and easy thing to perfectly find cohesion.

its also clear archnemesis can be expanded upon in a multitude of ways in the future once it's fully integrated with all existing mobs.

anyways. sorry for the long rant, keep up the good work, don't let capitalisms ruin the game and re-open the ceiling for content please! even if we gotta get there slower and its hard as hell, atleast keep it in the game, skill capped for like 10% of the players out there!

cheers

p.s. also you took out the only seemingly black character, her ghost haunts my hideout near the under-explored tukohoma statue. not to get all woke but can you actually add some more characters of color please :(( and make tuohoma more epic in the story. they are never mentioned again even by the character that worships him after they are ruthlessly slaughtered

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Kulze wrote:


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The second reason is that we removed a massive historic bonus to item quantity and/or rarity that applied to some league-specific monsters.


I still love how they worded "we removed a historic bonus", just to make it sound like its not a giga-nerf on something that was always in the game.
YARR HARR HARR, DROP THAT ANCHOR DOWN
As anyone with a bit of math will understand, it's clear that any changes you make will have no effect on the game. There will still be around 75% nerfs in the drops. Everything you do is so ridiculous that I can't understand anymore. Can so many people really be wrong? I don't understand if they put a gun to your head and force you to do this.If it goes like this I hope there is no one left before poe 2 comes out and you can sit and play all alone.
So where is the remaining 66% The other 75%... Not only our real world economy is fricked up but GGG felt the need to do same ?
Eh
The path of the righteous man is beset on all sides by the inequities of the selfish and the tyranny of evil men.
hi I found a Lightning Coil Body after 400maps....Pog?
one good item after 400maps pog?
one decent items after 400Maps ...pog?
one of the top tier uniques pog?400maps 1item.
what if i wasnt looking for Lightning coil but ...idk Shroud of the lightless...do 400more maps....fu?

Knowledge is power. Guard it well ,Blood Ravens.
Last edited by BalcArrow#3895 on Aug 24, 2022, 8:19:37 AM
Definitely sounds like a step in the right direction, we shall see how it goes.
A.k.a. Sinisa / sinisasub85.
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MadCuzDev wrote:
bruh what. just undo the fucking changes. stop being in denial. your game has 54% of the players it launched with on steam charts on day 5. just undo this patch or do something that actually matters. who cares about 25% changes when we'd need 100% or above to feel any difference


You know that the launch-weekend is over and a lot of people dont log in during work days, right? Bet thats something that pathofmatth didnt tell you in his littlw video. Use your own head
I just started maps so didn't notice the issues...but thanks for the updtaes.

The lake IMO is still fun idea.

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