3.19.0f Patch Notes


STILL... NO... LOOT....




what about the fix to the loot
AN changes look pretty good. Good start to fixing Kalandra league.
This is like putting a band-aid on a leaky dam.

Archnemesis needs to go but chris won't admit that his baby was bad for the game.

Not to mention other horrible changes that just aren't working. Ask Mark Jacobs how thinking he knows everything worked for him.
Let's say you fixed the drop and mods on archnemesis mobs, but in this fix, again, there is no word about Harvest, and about the return / replacement of crafts.
GGG, how to craft things? rather, how to progress them further?
I want to make myself normal rares for my build, with which he can close the content. Right now I made myself boots, double leveled stat, and then I need to throw suffixes cannot be changed + reforge influence, "pierce" does not have a tag in the properties, so I will have to repeat reforge 15-50 times until I catch it, and after that also slam move speed, of course through eshling and 50/50 roll. Tell me how many shoes I have to smash on the floor because there is no way to clear the prefixes when you have 6 affixes occupied?
If you don't want to return cap suf / cap pref, give another opportunity to craft your gear.
This is a game about crafting things, right GGG?
You want my input? I logged into my level 40 cold dot witch, kaoms dream, and died to those bullsh*t treants you face in woods in act 2. WTF are they doing there? Hmmmmm? this is 2 characters ive bricked to this garbage mob.
Hi can you please fix the loot?
Please completely remove the resistance on AN mods,

Because when 2 or 3 defensive mods combined, it becomes a brick which is tough to overcome, especially when during campaign, also early mapping.

Without decent gear, not to mention how poorly the loot drop are, we need to farm even more we used to be in order to trade for decent gear.

Your review on "average" player are the top 10% of the tier player who knows what n how to play.
Last edited by vortex226#4915 on Aug 29, 2022, 1:18:00 AM
Yet another useless patch.

Remove loot goblins or, which will be much better,- remove Archnemesis altogether.

Revert the moronic currency change or give ppl a way to somehow craft divine orbs.

Cut out 75% of all uniques and make the remaining ones actually useful.

Get rid of 50-75% of weak or useless suffixes and prefixes so that good items could potentially drop as a regular loot. This will make your increases to IR\IQ notable and significant.

Bring back harvestcraft "prefixws cannot be changed"

That's a step in the right direction.... Needs more !!

And how about fixing crafting ?? How about getting back Keep Prefix / Suffix ? How about overhauling crafting for less RNG ? How about getting 100 times more cristallised essence in Harvest ?

Like i have said in the past, RNG crafting is not crafting and will make a lot of player leave the game because they can't finish their character and move on to a new one.

Finalising a character in a decent time frame won't make player leave because they won't be burned out and would more likely start a new one !!

Right now, i have no way to upgrade my gear in a decent time length (less than 3 month) to go in red maps !!

Persnnaly i want to try a shit ton of builds but can't do because i'm stuck on one character for 8+ months and i'm prone to burn out relatively quickly when i start realizing i'm loosing my time...
Path of Exile is a Casino for gambling addicts.
Gambling is not fun nor a game mechanic...

Report Forum Post

Report Account:

Report Type

Additional Info