An Overview of Upcoming Changes

go ahead
League is dead...changes are a little late now. I for one am done with the league. Watching my AG poof was the last straw. I will admit that starting the league at launch was a mistake. I will probably start leagues at least two weeks after launch in the future if I can be bothered.
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MarkoszHU wrote:
4 challenge, lvl 73... just like the average people who complain the most.

Maybe play the game and find out yourself instead of just repeating Reddit?


Falling into 4 challenges while leveling into maps is far enough into the game to have an opinion on the state of 3.19.

For that matter, any veteran player that was paying attention to the announcements, even before the patch notes were officially released, knew 3.19 was going to have issues. I knew. I made posts. I even stated I was going to skip the league. However, I changed my mind when the absurdity of the minion changes were written in the patch notes. I was goaded into seeing just how bad the changes were going to be, and I wasn't wrong.

The minion issues along with all the other issues were readily apparent at level 73/74, 4/5 challenges, trying to push through white maps, which is how I know anyone that reaches level 73 with 4 challenges gets to have an opinion.

Anyhow, I am now done with the league. I satisfied my minion curiosity. I played a second character to fall into 5 additional challenges to achieve all the Tier 1 challenge rewards. I have experienced the state of the game. I don't like it. It's not fun. Drops suck, especially those for prior league mechanics that scaled with item quantity. There is zero point in continuing to play. I'm not repeatedly running through maps searching for a loot goblin that may or may not be there, that can be missed when it is. When playing I want rewards based on content chosen, monsters killed, and time played. Everything tied an elusive loot goblin is not fun, not to mention a completely broken concept when the goblin is allowed to drop a stack of 50 Divine orbs.
I love this game, GGG always breaks my heart, we just want an alliance to look forward to, not watching the economy crumble, watching favorite characters go rotten, only monsters get stronger, everything else gets weaker all the time
Every time I see some players saying that criticism is wrong, did you complete the game alone? Do you need to work and do not have much time to play the game? You played a strong career and thought the game was easy? ?
It's someone like you who finishes the game by chance and causes the economy to collapse quickly. It's someone like you who makes GGG think that the characters in the game are too strong, but those players who made hundreds of holy games in the first week of the season, isn't that the cause? The main cause of game imbalance??
Why not balance the Exalts vs Divine Orbs, I mean there's a lot of div cards that lost it's value due to this change, and there is not much cards that gives divine orbs, why not interchange the value of those two making divines do what exalts do and exalts what divines do, this way players will still have the same strong image of an exalt, the same exitement when they get a drop only interchanged funcionallities, I think this will solve a lot of psicological issues the player base is having with those two, what do you guys think?
You complete the game challenge quickly, it is just the result of your cooperation with others, one person fights the boss, and the others enter the boss's room just before the boss dies, does that mean you are strong? Does it mean you are good at developing characters? No , you're just too proud
Please GGG remove Archnemesis mods and make all mobs be zombies with -150% action speed so i can react in time and my glass canon 2k life character with 40 million dps can survive. I cant stress my self over avoiding or finding strategies to survive because i work and i have enough stress already in my life.

I dont care that your leagues are 3 months long. I work in real life.. i want to demolish top end content within 4 days of your league and call it a day. Why play steady everyday 3-4 hours for 3 months while i can do all that in four days. Now you thinking.

I also want to demand from you to make it when i click on my screen, rare gear drops with top tier mods and uniques every three clicks. What in the world have you done with your game.. i know rare gear means rare but i want them to be common and my screen gets filled with them so i can feel i get rewarded for playing your game on my every single click. Why to use annulments and exalts and chaos orbs when you can drop it for me when i click.

I dont care about buffing your outdated uniques too.. even if you give 500 life and 50 level gems on Bringer of Rain i will still vendor it because i have seen my favorite streamer doing it, so.. its trash.

Dead game.

Sounds great. Can't complain much now.

Give some harvest love.

I would suggest also buffing Kalandra more to feel the league, it's 2weeks past anyway.

And need to sort these MF touch mobs, kinda dumb, when people search in TFT MF cullers all the time. I feel we went back in 6 clients Dominus era, once again.
3.15 was a joke. 3.19 was a disaster. Archnemesis/Ruthless/Crucible(Archnemesis 4.0?) - worst ideas. Ruthless is a joke, a waste of resources. PoE2(exilecon version) was super disappointing.
I thought that the so-called game test was to find bugs and fix them, not to weaken stronger professions. The degree of freedom is already very low, and it is stupid to have fewer choices.

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