Announcing Ruthless
"Rutless" for pain & cry more ok why not.. it's cool
and for fun in game and loot ? |
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Making the game more tedious/inconvenient does not make it more difficult
Yet another unpaid Path of Exile 2 Alpha Tester
Path of Exile 2 will be a great leap forward |
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YES!
I was worried sick, as it has not been mentioned in a while. I am looking forward to it! |
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My hype is beyond my capacity to convey :OOOO
GG GGG Existence is infinite, a weave of live and dead, beyond the understanding of the many mortal threads.
Embrace death to honour the lost, no fear in life no matter the cost. With one of all we are and all of one we trust, throughout past, present and future...... be just. |
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WOW this got me super-hyped!
I am currently (re-)discovering the game in hardcore mode, I guess I'll (re-)discover a lot more in ruthless mode! |
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epp !
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This sounds awesome. I'm a new player, and I've played exclusively HC. I'm the type of gamer that enjoys challenges and enjoys high difficulty settings. I feel that if I beat something on an easier difficulty setting, then it was really only a half-victory.
I am really looking forward to this mode. Players will have to be a lot more flexible with their builds. I'm willing to bet it will incentivize hybrid builds, as you will need to take advantage of the limited items and support gems that are at your disposal. It should be a blast. Ruthless sounds like the hardcore/survival/arpg I've always wanted. Ty for this GGG. Don't listen to the haters. This is an awesome direction and I am willing to bet it will attract a different crowd and new players. |
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i love this
"Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason
is that our enemies are human beings like us. They can only be our enemies in relative terms." |
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" True it will not happen if people give it up early but if you're stubborn as i am you may reach the threshold and it will be like the usual affair we have now but instead of one day it may take one month instead ;) Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body." Only usable with Ethanol Flasks |
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Does this mean we can now have different balance for ruthless and the actual game, where we can get some fun back into the core game and move all the absolutely out of touch nerfs that more than half the community despises over to ruthless only? Elden ring just pulled this off to great success for the longevity of the game. This sounds like the perfect chance to craft an OPTIONAL mode that can be 100% of the "vision" without destroying the flow of a game built up and recognizable over a decade+ as being a fast, fun, loot-based ARPG.
Given that the chinese version of the game still has simple QoL and better events than the GGG version, I imagine if the vision continues the game will just slowly die off and the game will REALLY follow in Blizzard's footsteps, that being chasing the dream of the larger chinese market for money while ruining all reputation outside of it. |
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