Jewel Changes FAQ

rip conquerors efficiency, survival instincts and poachers aim. big sadges all around. Mana reservation is going to be extremely time consuming to roll on a decent jewel since it doesn't have a tag. This is really a nerf to early game, as that's when you need the RMR the most, for your defence.

I would also like to point out that we used to have ailment avoidance implicits that solved the problem of ailment avoidance pretty handily. what happened to those? ah right.
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Emertus wrote:

1) being forced to do harvest is bad, actually. It was not created by harvest changes at all.

2) you have no idea what the number will be, and removing the mastery was good for the game

3) it has only had "overwhelmingly negative feedback" in your head and in your reddit circles. Many of us are very happy about this. Tray reading some comments on this post. The feedback is not "don't do this," get out of your own echo chamber.
/quote]



How in the world was removing 15% Mastery good for the game? You can´t just look at one change without regarding other changes, like the Divine Blessing one. The only thing all of this has accomplished is that many caster builds now just go EB. Now how was that healthy in any way.

And no, overwhelmingly negative feedback wasn´t just on Reddit, they´ve in fact been here in the Forum. Whilst it probably is true that some people might be happy about this for now we will see how this changes when the new League hits and suddenly people don´t get their -9 Mana cost anymore in case they remove the mod entirely.
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Razzenit wrote:
RIP Conqueror's Efficiency and Replica Conqueror's Efficiency
RIP Survival Secrets and To Dust (Wardloop getting a double whammy)

You will be missed.

F

Did you even read the post? They literally said To Dust stays. Just that it's corruption only, so you'll miss out on the ability to fit in a corruption implicit, generally speaking.
Thanks for coming back a day later to address some of the questions we had, it is appreciated.

Ailment mitigation sounds like it's going to be in a lot better place, and I'm also happy to hear that mana reservation is getting moved to the main pool of mods, it should make picking them up and identifying them have a bit more value I think.
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HeladosArtesanales wrote:
ok 1/5 of the manifestos do not contain nerfs.

let's see what 2/5 brings :)



If you are looking at BALANCE MANIFESTOS and trying to NOT see nerfs then please play another game. This lack of insight is just setting you up for failure and you would be better off spending time playing another game then ranting in the forums over your failed expectations due to blatant ingnorance.
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Conqueror's Efficiency: its mana reservation stat has been moved to the regular Jewel mod pool.


Now that's hot.
Her beauty did not fade
her humanity did not survive.
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Are other forms of ailment mitigation being nerfed to offset the buff to Jewels?

No

...OK, but considering people are frequently suggesting these changes will just make people run Purity of Elements more often, I have to wonder whether that aura is going to see a major change and this "no" has unclear context that would exclude it.

That and, of course, the "they're more guidelines than rules" disclaimer means these answers might be true now and completely reversed later.
If you're looking for a very specific outcome on your Jewel and have no use for ailment mitigation modifiers, it may be marginally more difficult to roll your Jewels. However, the average outcome for Jewels should be better.

Since my first post which contained nothing abusive (except nailing a lie) was deleted im putting next one XD.

Truth hurts GGG.
Is it bad that I'm still concerned about the next league? I hope GGG can undo the issues from 1.9 or just remove HARVEST completely.
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YoukaiNingen wrote:
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saliphax87 wrote:
"
If you're looking for a very specific outcome on your Jewel and have no use for ailment mitigation modifiers, it may be marginally more difficult to roll your Jewels. However, the average outcome for Jewels should be better.


Translation-

"Problem: who cares

Solution: We are making it harder for you. Fuck you."

thanks ggg, keep up the good work


^The average entitled PoE player who thinks a jewel is absolutely useless unless it has a Life/ES roll and 3 damage rolls that perfectly suit his build.

Why are people so delusional and tunnel on only the "perfect" outcome instead of settling for "good" outcomes. The game isn't about everyone having the perfect BIS gear and it never was, that's Diablo 3.


Everything short of perfection is irrelevant!

On topic: If the effect of replica CE is saved somehow, this could actually be overall good.
Last edited by zyrotheisz#7322 on Nov 15, 2022, 4:03:35 PM

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