New Engine Patches uses twice as much CPU/GPU yet causes insane micro stutter and lag

Same issues, constant dc's, had to drop the graphics to low on 2k. I have a 13600k, 32gb ram, and a 7900xt, used to play this on 4k high no issues or major heat. Now on low on 2k my cpu heat is crazy high and constant lagging, stuttering, disconnecting, its absurd.
It is very very very frustrating right now. I have never played a game that consistantly runs so poorly as PoE. Sometimes I find a performance sweet spot for a couple of months that let me play somewhat smoothly but than some patch goes live that completely ruins everything. PoE is the only game I know where players have to tinker in their game files to try to make it even remotely playable.

As a player and potential customer, I do not understand how, after all these years PoE runs on such unstable servers and infrastructure. Clearly, technically, PoE is very poorly optimized, always has been, always will as it seems.

Its sad because I love the game but its like you guys are trying everything to keep me from playing and enjoying the game.

Right now I have to pick my poison:

Either I play with multi-threading enabled on 50-60 (locked) fps but with horrendous and constant micro stuttering or disable multi-threading which removes the heavy cpu usage load and the micro stuttering but als cuts my fps in halve and drops them down to a whopping 10 fps on some higher density league encounters. I have tried fixing things on my side since the recent problems arose, doing things that no normal player should be bothered with, like going into game files and such. Nothing really changed anything, multi-threading is the lone thing that I (and others) identified has a big effect. But its a terrible deal that your player base and customers shouldn't be worried with.

Never had this issue like this on my gaming laptop. However, ever since GGG patched it to make it better, it all got messed up. I am considering quitting this league.
I can't even trade.
That's a funny thing, playing starfield 60 fps with mid setting no problem, and can't play poe with everything on low. Dynamic resolution in league mechanic turns picture into 640x480 square fest. Worst patch ever.
I am giving up on this game, lagging, freezing and crushing. My CPU at 80C, too much. Why they make a patch and then never check back if its good or not. Is GGG trying to be Blizzard now and destroy their ARPG?
I can play the game for hours, then all of a sudden the game will freeze and closes to desktop

Never experienced this issue until 3.22, highly annoying.
Try going ingame and switching the setting from Directx 11 to Directx 12(beta). It'll lag for a min then everything will start running smooth as butter.
ign Duelin_n_shit // AccidentlyTheWholeThing // Shweepin
Phys Static Strike build www.pathofexile.com/forum/view-thread/1124778
New Facebreaker 2.0 counterbuild www.pathofexile.com/forum/view-thread/1132421
Started From The Bottom remix http://www.youtube.com/watch?v=GndHO2lvF3k
"
Blindfold wrote:
Try going ingame and switching the setting from Directx 11 to Directx 12(beta). It'll lag for a min then everything will start running smooth as butter.


54LV char Aware
On Probation Any%
"
Blindfold wrote:
Try going ingame and switching the setting from Directx 11 to Directx 12(beta). It'll lag for a min then everything will start running smooth as butter.


No. No it won't. The playerbase is reporting all kinds of issues with computers from all ranges. Potato PC's aswell as high-end rigs equipped with 4090's. It doesn't matter. The engine update bricked the game for thousands of people, and it appears as if it's almost random. Like buying a lottery ticket and winning the lag-pot. Or you don't, and have a smooth experience. It's simply bricked. I've tried everything possible, and for me (mid range system) the game is completely unplayable. DX11, DX12, Vulkan, multithreading on/off, every goddamn graphic setting the game has to offer, tinkering with gamefiles, tinkering with windows settings, NOTHING made it playable.

Needless to say that the playerbase should not be required to go hackermans on their system just to possibly find a fix that makes the game playable. It is solely on GGG, and they are ignoring us here entirely for the past 6+ weeks.

Last live-update was on Day12 after league-launch. We have absolutely zero information, no post, no communication, nothing about a possible fix or patch coming up anytime soon. This is a goddamn joke and everyone knows it.
Last edited by SloppyJoker#3490 on Sep 4, 2023, 4:15:03 PM
"
SloppyJoker wrote:
"
Blindfold wrote:
Try going ingame and switching the setting from Directx 11 to Directx 12(beta). It'll lag for a min then everything will start running smooth as butter.


No. No it won't. The playerbase is reporting all kinds of issues with computers from all ranges. Potato PC's aswell as high-end rigs equipped with 4090's. It doesn't matter. The engine update bricked the game for thousands of people, and it appears as if it's almost random. Like buying a lottery ticket and winning the lag-pot. Or you don't, and have a smooth experience. It's simply bricked. I've tried everything possible, and for me (mid range system) the game is completely unplayable. DX11, DX12, Vulkan, multithreading on/off, every goddamn graphic setting the game has to offer, tinkering with gamefiles, tinkering with windows settings, NOTHING made it playable.

Needless to say that the playerbase should not be required to go hackermans on their system just to possibly find a fix that makes the game playable. It is solely on GGG, and they are ignoring us here entirely for the past 6+ weeks.

Last live-update was on Day12 after league-launch. We have absolutely zero information, no post, no communication, nothing about a possible fix or patch coming up anytime soon. This is a goddamn joke and everyone knows it.


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