Why is it the same every league

Why even introduce the league mechanic at level 1 if its going to be so damn hard? I never understood this mentality and just pushes people away from trying the league mechanic, which is what im sure a large percentage of players play the new league for.
Last bumped on Dec 11, 2023, 3:51:14 AM
Its simple, they release the league super overtuned, then they can play good guy by coming with the good old patch showing that they listening.

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Miská wrote:
Its simple, they release the league super overtuned, then they can play good guy by coming with the good old patch showing that they listening.



Its not about that. He is talking how the league mechanic is shit during compaign. IMO they should add new league mechanics starting from maps and maybe add them to campaign once it goes core.
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Aynix wrote:
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Miská wrote:
Its simple, they release the league super overtuned, then they can play good guy by coming with the good old patch showing that they listening.



Its not about that. He is talking how the league mechanic is shit during compaign. IMO they should add new league mechanics starting from maps and maybe add them to campaign once it goes core.


In maps it's even worse. Literally unplayable. Same logic applies.
Another thoroughly tested™ league.
Just wait two weeks until they nerf it to a reasonable level
Same exact nonsense every single league. It's so tiring that they don't even test their own game.
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nyderic wrote:
Another thoroughly tested™ league.
Just wait two weeks until they nerf it to a reasonable level
Same exact nonsense every single league. It's so tiring that they don't even test their own game.


We are ones who is testing it.
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jpar wrote:
Why even introduce the league mechanic at level 1 if its going to be so damn hard? I never understood this mentality and just pushes people away from trying the league mechanic, which is what im sure a large percentage of players play the new league for.

It's hard for those rushing to maps.

For those who gear themselves up for campaign it's pretty easy (and fun).
Last edited by Beglets on Dec 9, 2023, 3:13:27 PM
Yeah ill come back in 2 weeks when they finish beta testing the league.
The scaling is beyond crazy.

Was doing dried lake for the first time, and got a particularly juicy wildwood... and Voll ended up being triple buffed. I was starting to understand how it affects drop rate, so I was curious on how much loot he would drop(it was all rares and uniques).

Took 30 mins of cheesing him through the wall with SRS to take him down. He takes ~3 seconds without the buffs. Roughly 500-1000x more hp.

Then, right after that, In the mines, a rare dude was triple buffed and took another 20 mins and alot of dying for 2 people to take down, when it would normally be a 1 second kill.

At Dominus, white mob that is buffed should not have significantly more hp then Dominus himself.

The extra loot is undeniable, but its not worth the extra difficulty, Imo. In hardcore, it would be suicide to even attempt the mechanic unless you are crazy over geared for the area.
IGN: Turkey_turds, Lootsplosion_LvNINTHOUS, Who_Needs_pants_

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