Some of this league really needs to go core

Not the juicing in its current form, that's completely busted and is destroying the economy. I mean all the other stuff...the charms, tinctures, and corpses. I won't be able to go back to the way it was before affliction, because my character has never been this much fun.
General discussion gaming forums are almost always a cesspit of ignorance and trolls.
Last bumped on Dec 31, 2023, 8:44:24 AM
Yeah that extra backpack slot is super helpful.
And I like the charms.
Still play SSF on my main account :)
willwood ascendancies need some serious rebalance, primalistic has over 85% usage while warlock does not even reach 1%.


may be then it can go core.

self found league fan

http://www.pathofexile.com/forum/view-thread/324242/page/1

Last edited by caboom on Dec 30, 2023, 10:03:33 PM
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caboom wrote:
willwood ascendancies need some serious rebalance, primalistic has over 85% usage while warlock does not even reach 1%.
may be then it can go core.


Primalist being so overused has many reasons:

- Warden is mostly a class for leveling a new character and otherwise being limited to Tinctures and Barkskin
- Warlock has a few build around it but doesn't offer generic bonuses
- Primalist gives extra inventory space in the season where loot simply exploded
- Primalist has the most versatility and can be used by every single build in existance

I don't think the other classes need to be buffed. If Wildwood ascendancies got the 4th quest removed (thus limiting you to 3 notables) it'd probably be a more balanced spread already
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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Angrybagel wrote:
Not the juicing in its current form, that's completely busted and is destroying the economy. I mean all the other stuff...the charms, tinctures, and corpses. I won't be able to go back to the way it was before affliction, because my character has never been this much fun.



I will admit, I gotta have my charms but I didn't give a sh*t about tattoos (still don't). Overall though the game is getting super top-heavy with game mods. It's too much. They should be using some of these ideas to formulate other games. Just when you get comfortable, along comes another play-altering league mechanic & even more types of currency. If POE didn't have a mind blowing pace, I'd have gotten bored with all the endless trajectories. I'm addicted to the pace, I don't need more & more boss fights to learn.
They will have known that charms would be the goto ascendancy for nearly everybody, the other two are primarily flavour or experimental in nature.

Don't think any of the power will go core, current methodology suggests they will remove all of it and delete charms but next league we will get increased player power (some way to get +1 proj) in another way intended to be removed after 3 months.
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Angrybagel wrote:
Not the juicing in its current form, that's completely busted and is destroying the economy. I mean all the other stuff...the charms, tinctures, and corpses. I won't be able to go back to the way it was before affliction, because my character has never been this much fun.

Completely disagree.

It's exactly the juicing that should go core, all the other stuff is inessential.

Juicing makes the old content relevant (and challenging!) again.

It kinda doubles the size of the game.
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caboom wrote:
willwood ascendancies need some serious rebalance, primalistic has over 85% usage while warlock does not even reach 1%.


may be then it can go core.



do you think ggg couldn't anticipate this? they were well aware that most people would be using primalist
Seen thread on reddit how those 3 guys could be replacement for outdated Bandits.
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ArtCrusade wrote:
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caboom wrote:
willwood ascendancies need some serious rebalance, primalistic has over 85% usage while warlock does not even reach 1%.
may be then it can go core.


Primalist being so overused has many reasons:

- Warden is mostly a class for leveling a new character and otherwise being limited to Tinctures and Barkskin
- Warlock has a few build around it but doesn't offer generic bonuses
- Primalist gives extra inventory space in the season where loot simply exploded
- Primalist has the most versatility and can be used by every single build in existance

I don't think the other classes need to be buffed. If Wildwood ascendancies got the 4th quest removed (thus limiting you to 3 notables) it'd probably be a more balanced spread already


i am well aware of those reason, my point is primalistic is so much better than the rest that outside some super nich builds there is simply no real choice.

Warlock for instance could be easily fixed by adding to canibalised faith "spells have base life Cost equal to 3-4% of Unreserved Maximum life"

that is all warlock needs to be more than a life stacking meme.

self found league fan

http://www.pathofexile.com/forum/view-thread/324242/page/1

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