LE has AH

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Aynix wrote:

Oh yeah? How many bosses you killed first try, going there blind, w/o "turning on easy mode" aka using one of OP weapons made to "enable easy mode"?


Maybe half? Duno, thats not what those games are about btw. They are all about learning paterns. In ds1 i liked claymore+ pyromancy, ds2 heide knight sword and red iron twinblade. I didnt like ds3 honestly. Are those op? I have no idea, i dont care.

Those games are not hard because you have as many tries as you want. You can also make them as easy as you want just by grinding some levels and upgrading weapons. Elden ring is the easiest of them all thanks to spirits. If you dont use the tools the game gives you you are handicaping yourself and thus have no right to complain about difficulty.
Last edited by kuciol#0426 on Mar 25, 2024, 7:28:18 AM
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kuciol wrote:
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Aynix wrote:

Oh yeah? How many bosses you killed first try, going there blind, w/o "turning on easy mode" aka using one of OP weapons made to "enable easy mode"?


Maybe half? Duno, thats not what those games are about btw. They are all about learning paterns. In ds1 i liked claymore+ pyromancy, ds2 heide knight sword and red iron twinblade. I didnt like ds3 honestly. Are those op? I have no idea, i dont care.

Those games are not hard because you have as many tries as you want. You can also make them as easy as you want just by grinding some levels and upgrading weapons. Elden ring is the easiest of them all thanks to spirits. If you dont use the tools the game gives you you are handicaping yourself and thus have no right to complain about difficulty.


Pyromancy is super easy in DS1 because it doesn't require a whole lot of "investment" in terms of Attunement. It falls of in NG+ because it doesn't scale, but it's enough to give you an easy time throughout DS1. Same with the Claymore, it's one of the best weapons in DS1

I don't have anything to say about DS2 because I feel nothing but burning, unquenching hatred for it.

I think the internet kinda ruined games like that where people think that only because meta strategies exist they're suddenly easy. The whole magic of these games is discovering stuff for yourself and learning from failures, which there will be many of throughout the journey.

Not gonna accuse you of dropping "easy" and "casual" on those games to bolster your own ego, but you're balancing on the cusp quite blatantly
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
Why? Because i like the moveset od good weapons? Give me a break. I didnt use guides i just happen to like this playstyle thats all. If you are not using what game gives you its on you not the game.

Edit: elitism is exactly the thing you are doing right now. It doesnt count because i didnt play the "correct" way.
Last edited by kuciol#0426 on Mar 25, 2024, 7:50:48 AM
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kuciol wrote:
Why? Because i like the moveset od good weapons? Give me a break. I didnt use guides i just happen to like this playstyle thats all. If you are not using what game gives you its on you not the game.

Edit: elitism is exactly the thing you are doing right now. It doesnt count because i didnt play the "correct" way.


How can you not see the flaw in calling a game easy because "you have unlimited attempts" - you still have to put in the time. My comment about DS1 was meant to put into perspective how your personal choice, which happens to align with a meta strategy, may have warped your perception of the game's difficulty.

For the record: I don't care any which way you choose to play the game. I don't care if you beat Elden Ring all thanks to Mimic Tear doing the work for you, or if you play Pyromancy in DS1. It's all up to you. What I have a problem with is calling souls-games "easy" - they're not. Your assertion is misinformed
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
Last edited by ArtCrusade#4438 on Mar 25, 2024, 8:11:28 AM
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kuciol wrote:
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Aynix wrote:

Oh yeah? How many bosses you killed first try, going there blind, w/o "turning on easy mode" aka using one of OP weapons made to "enable easy mode"?


Maybe half? Duno, thats not what those games are about btw. They are all about learning paterns. In ds1 i liked claymore+ pyromancy, ds2 heide knight sword and red iron twinblade. I didnt like ds3 honestly. Are those op? I have no idea, i dont care.



Ofc they are easy once you learn bosses patterns. Because its the goal of the game. But the fact that you NEED to learn bosses patterns to defeat them instead just yolo it and win anyway shows that tge game is hard.
Also Dark Soul games have difficulty levels, just not in the menu. Depending of your weapon choice the game can be WAY easier and you can play on "easy mode".
Guess what. Your weapon choice enabled easy mode.
Last edited by Aynix#7757 on Mar 25, 2024, 8:07:21 AM
We have different definition of hard than. A game that gives you infinite chances is not hard. Think what you want about my weapon choice, point still stands game is as easy as you want it to be. Its in the game therefor its viable strategy and you are in no position to call that wrong.
No one is judging your choice of weapons. I don't care if you weild an iron bar or an ornate greatsword. I think I said as much
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
But you display elitism at its finest. You try very hard to prove me my assesment doesnt count because i happen to play good build. It was viable, intended way to play so its legit no matter how you want to feel about it. Not handicaping yourself is no basis for invalidating someones opinion. You can make the game easy? So its not hard.
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kuciol wrote:
But you display elitism at its finest. You try very hard to prove me my assesment doesnt count because i happen to play good build. It was viable, intended way to play so its legit no matter how you want to feel about it. Not handicaping yourself is no basis for invalidating someones opinion. You can make the game easy? So its not hard.


Practice what you preach. This whole sideshow developed from you trying to invalidate someone's opinion by calling souls-games easy.

They're not. They'll never be. They're easy with practice, but to get there you have to learn. You yourself admitted you have to learn movement patterns. There are many such intricacies that make the game easier, but you wouldn't call the produce of a master craftsman cheap only because they work their shop like magic.

I find your stance highly hypocritical and your accusation of elitism baseless; in fact I think you purposefully misread what I wrote, or I wouldn't know how you could construe what can only be understood as an insult.
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
Last edited by ArtCrusade#4438 on Mar 25, 2024, 9:27:01 AM
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kuciol wrote:
We have different definition of hard than. A game that gives you infinite chances is not hard. Think what you want about my weapon choice, point still stands game is as easy as you want it to be. Its in the game therefor its viable strategy and you are in no position to call that wrong.


YOu are not understanding me. Dark Souls CAN be easy, if you choose to make it easy. THey gave players tools to make it much easier because they know not everyone likes to struggle. You used those tools. SO yes, in your situation it was "easy".

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