Path of Exile: Necropolis Item Filter Information
" I don't think we got the jewels scarabs and the unique mobs drop corrupted items. RIP. |
|
ok
i want to subscribe
|
|
" Yeah, I kinda already was sad about the unique mobs drop corrupted items because I just assumed it was gone. But I really did think the Exiles dropping jewels would be back in. I don't think many people farmed them, but it was great to get 60 corrupt jewel drops when you would proc ruckus. |
|
"Renamed Items"
Why have it like this when its not a renamed item? It's a reworked item... Veiled chaos orbs got sent to the bin, it was a pretty common item in comparison and will be missed a lot. Pretty bullshit GGG couldn't just make a new art and have both in the game and name it something along the lines of "Veiled Exalt Orb" instead. |
|
Toxic Sewers is BACK baby. It's been 2 years since we last seen it.
I know what my league starter is, cold conversion blade vortex herald of ice POP. I miss full-clearing TS in under 15 seconds with Cold BV. "You're my Sword's canvas."
~Totes Adorbs. |
|
What happened to Tinctures and Charms being removed? Or are they just being deleted without removal of the filter stuff?
|
|
4 days and we are going to no-life.
|
|
" That's not how unique items work in filters. The filter only sees the base type and rarity. This is why your filter can't tell the difference between Headhunter and Wurm's Molt, even when they're ID'd. And we don't get info on unique items until they are discovered after the patch is available. I can't recall if some of the info is dataminable or not, but we definitely don't get info on new uniques before the patch is out. -- " They'll still exist in Standard, plus that's not how Unique items work in filters (see above). Last edited by QQPQ#9136 on Mar 25, 2024, 6:23:33 PM
| |
So we're putting a 3% increased maximum ES tattoo in the game but nothing for life variants?
|
|
༼ つ ◕_◕ ༽つ NEVERSINK TAKE MY ENERGY ༼ つ ◕_◕ ༽つ
|
|