New and Changed Scarabs in Path of Exile: Necropolis
" You're conflicting two completely different things. Changing the Atlas system so you don't have to do influence blocking was universally accepted as a good change. THIS, isn't. They're removing packs, magic find and a TON of different variety and agency that sextants provided AND were able to be used OUTSIDE of the map device that only offers 4 slots. Take one example of the new Legion scarabs they changed. They have 5 DIFFERENT Legion scarabs and only ONE of them has the modifier "contains a legion encounter". This means that you have additional probabilities added on to the already low chance of getting the scarab that you need. If you get a legion scarab, it will have a 1 in 5 chance of being the legion scarab that you actually need and ON TOP OF already being in the pool of a large number of scarabs that you don't need or want. This is simple probability. Yet you watch a stream by a dev telling you it's all good and that's enough for you to think it's fine and not think for yourself. People aren't even asking them what the drop chance of the new scarabs will be. Yet you're all so conditioned to just not know what the drop chance of things in the game is, that you're fine with not knowing. In Runescape and other games, there are wiki pages telling you EXACTLY what the drop chance of something is. Meaning, they could have changed the drop chance of these new scarabs to be lower than what it was before and you would have no way of knowing. They will not tell you either because of some type of weird "having an advantage" philosophy. I myself already have a scarab tab and all of the other ones but I can't even imagine what people playing this game without the tab will have to do now. Economically, the trading of a single scarab you need out of tons of different ones added in as item clutter is a worse system as opposed to just trading for the smaller pool of scarabs or having the choice of just buying a rusted scarab if you can't afford the higher tiers. Trading for sextants is less cumbersome also because it's a single item you have to worry about trading and it's priced under the notion that it will give a random roll as opposed to certain scarabs that will clearly be better and priced higher than others. It's a worse system in every way possible. Prophecies were a good thing also because it gave you agency over getting monstrous treasure, 6 linking, frogs, rats, tempests. Now these things either don't exist at all or are so rare that it might as well not exist anymore. 🔷🔶🔰🌀✨Standard>Leagues✨🌀🔰🔶🔷 🔷🔶🔰🌀✨Make trade like the Grand Exchange from RuneScape✨🌀🔰🔶🔷 Let us zoom out more. Bring back 32:9, Heist Alt Quality Gems, Gear Enchanting, Prophecy, Metamorph & Crucible. Stop removing content from the game. Stop nerfing everything. Stop making the game slow Last edited by MLGonthorian#4568 on Mar 29, 2024, 6:21:41 AM
|
![]() |
" You want to play for the rest of your life same game? Cause most people want changes to experiment and find different fun stuff and not play same thing over and over. So deal with it. |
![]() |
" Hate to break it to you but you are simply part of the vocal minority. " No. I am listening to the reasoning and logic behind the choices made and then decide if it's all good with keeping myself open for changing my mind on the matter if in the end it proves to be worse. If you actually listened to it they are even aware of how scary it is for people to perceive the loss of a system. Sure GGG had some major fuckups in the past, but all of us wouldn't care about this game as much if they didn't make the best Arpg of all time. The list of systems they were not able to fix is a lot smaller than the one with systems they changed for better. " That's what the increased league encounter rates on the tree are compensating. Also you can gigajuice more if you are willing to do so. They currently claimed that the drop rates for scarabs are rather high. I will complain as much as you if it turns out to be terrible, trust me. Regarding the "low chance of getting the one you want" are we talking more common ones? The game is balanced around trade, you are free to buy the ones you want like you likely already did. Do you play SSF like me? Well shit out of luck, they said from the beginning that they wouldn't balance the game around SSF back when they released it as a separate league. " Not easily realizable in this game with how many variables and possible drops each different mob in the game brings. Terrible comparison imo since in games like Runescape you have way more specific drop tables. Also I don't want to imagine the amount of bloat every drop tweak would add to the patch notes. " This simply tells me that you never bought specific sextant mods on compasses nor rolled those for profit (which I imagine to be the reason a lot of people are so butthurt about the sextant change, get ****ed bot abusers) " Prophecies were yet another system to juggle manually. 6 Linking is easer than ever and has been brought back in the form of omens, monstrous treasure is back in the form of a scarab. I agree with missing tempests but frogs and rats are yet just another form of density that you can add in a ton of other ways. Last edited by plushysheep#2301 on Mar 29, 2024, 7:59:27 AM
|
![]() |
I'm sitting with cups of milk
|
![]() |
After watching some streamers that are at the end game now all the things we said regarding the big double nerfs we are getting came to be true. Basicaly all of them agree that end game juicing is dead now. No sextants and current version of scarab is not even close to replace old system. What's more the only scarabs that are able to improve the situation are worth multiple divines now per single scarab so obviously no solo player is able to afford that.
|
![]() |
" In the top of the description in the scarab u can see the limit for each scarab the best combination for divination farm i think will be: Divination x2, curation, completion and preservation or bloodlines |
![]() |