Why are we not allowed to zoom out more or use 32:9?

Sour grapes, Echo. GGG needs to make decisions that are healthy for the game, not try and please everyone. That's how you end up with a bad game
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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ArtCrusade wrote:
Sour grapes, Echo. GGG needs to make decisions that are healthy for the game, not try and please everyone. That's how you end up with a bad game



Or get no improvements on something that is already bad. Doesn't sound like sour grapes to me. Sounds like a genuine improvement to me. The only sour grapes I hear are coming from you. I suggest you keep them to yourself. Not everybody wants criticism from somebody who wishes they/them had a life.
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RightHandofGod wrote:
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ArtCrusade wrote:
Sour grapes, Echo. GGG needs to make decisions that are healthy for the game, not try and please everyone. That's how you end up with a bad game



Or get no improvements on something that is already bad. Doesn't sound like sour grapes to me. Sounds like a genuine improvement to me. The only sour grapes I hear are coming from you. I suggest you keep them to yourself. Not everybody wants criticism from somebody who wishes they/them had a life.


Life pro tip: if you removed all the ad hominem from your reply you could reduce time spent typing by 90% and live life better. Such convenience!
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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Let us zoom out more. Bring back 32:9, Heist Alt Quality Gems, Gear Enchanting, Prophecy, Metamorph & Crucible. Stop removing content from the game. Stop nerfing everything. Stop making the game slow
PoE's zoom level as a whole is just outdated. I haven't kept up with PoE2 info so I don't know whether it'll be different there, but when you play other top-down perspective games, you realize just how stupidly zoomed in PoE is, especially in combination with its high movement speed of player characters.
Last edited by Miathan51#5605 on Jul 25, 2024, 4:02:16 AM
It is hilarous that people cant even see the obvious reason for it... MH ... leme thing.. how about cause it gives you an unfair advantage to everyone who doesnt have one??? If you allow people with premium monitors to get unfair game advantage, then you have to allow people with premium razer mouses also to use them for their full potential...




Premium Monitor ~ equals -> Vision/Zoom hack
Premium Mouse/Keyboard ~ equals -> macrobot/autofarmer


Both is obviously forbidden

♥ The Ice-Witch: Cold Snapping - *finger-snap* *poof* *shatter* ♥
Last edited by WaifuJanna#2116 on Jul 25, 2024, 5:44:56 AM
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MLGonthorian#4568 wrote:
People literally purchased multiple thousand dollar ultra-wide screen monitors to be able to actually see more of the game when they play it and avoid all of the screen clutter and low visibility you have to deal with and they decided instead of actually solving the problem, they cap the aspect ratio so that you can't zoom out more without starting to see black bars now?

So the people who are stuck with a large ultra-wide monitor have to actually play with black bars because that's their native resolution otherwise it will start looking weird if they switch to 21:9.

Look at the difference yourself https://youtu.be/tUEUP_3N8Ek https://youtu.be/CIqaORHoS2s



Now, what would you prefer to play? The option that has LESS visibility? Or more? The answer is obvious.

What is the actual reasoning for this? How is it a game advantage to be able to see what's happening on your screen when it's already filled with effects that severely limit your visibility? Other ARPGs such as Last Epoch, Torchlight 2, Grim Dawn, Wolcen all allow 32:9 ultrawide resolutions to enhance FOV, even D3, a game from 2012 allows 32:9 so what's PoE's excuse?

PoE:

D3:


You guys should see how much other games like Runescape, Lost Ark, etc. let you zoom out. Then if you compare that to PoE, it feels crammed.

You already can zoom out so little and they literally have the technology to let you zoom out more. In the hideout you could buy last year, they gave you a hideout that lets you zoom out more. So they're literally showing you that it's possible for them to implement into the game, yet they won't let you zoom out more during gameplay. Why? It makes no sense. It's not an advantage to be able to see more of the game when your entire screen is cluttered with mtx and mob explosion effects.


Can't believe how awesome it looked like with full 32:9 support. If they only support 21:9 I have to refund.

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