Path of Exile 2 - Ascendancy Classes in Early Access
" I think it's tanky vs hits but suicide vs non hits of chaos damage or extra crits mixed with mana leech. That's probably how it's meant to be played but it seems built to die eventually. |
|
can you release this game now ? cant wait anymore :<
|
|
Deadeye is dull and unexciting but familiar making it my choice for my first playthrough
|
|
" You can (most probably) invest in defences in your passive tree as well. Depending on what's easier to get, you can go for Beidat's Hand and increased ES on tree, or Beidat's Gaze + Mind Over Matter and increased max mana. Beidat's hand + Beidat's Will + 200% increased ES (not that much, if Int still provides increased ES as well) offers the same EHP with just free spirit and being low life. Seems very strong at first glance. Also, if you go pyromantic pact + life reservation with 75% fire res and no huge recovery, that's on you, not on the ascendancy. |
|
It all seems very "Play this class the way we want you to". You WILL cast spells on witch you WILL fire projectiles on ranger.
Like, wheres the freedom? Is this why scion is dead? |
|
Will we still be able to take points out of it to place them on another node?
|
|
awesome!
I think this was released because of Zizaran! Same goes for the pre download tomorrow at 5pm! |
|
" I am a little confused why the tree seems to only allow 1 build. Demon Form and Pyromantic Pact both are recipes for HC death. Even the ES build variant looks dangerous because if you accidentally skill 3 Beidat's skill, you should instantly die at 0 health. Further, one of the skills burns both Life and ES as fire damage, (which probably comes out of ES but at a much higher rate of speed). Using one half of the tree negates the other half of the tree entirely. |
|
How Turtle Charm works on The Warbringer?
|
|
How would Pyromantic Pact work with MoM? Since it replaces mana, it doesn't seem to work at all.
Trying to find a reason to spec into Pyromantic Pact.. |
|