POE 2 ✧ Lahkesis Queen of Chaos ✧ "Essence Drain " Guide v0.05 so close (added some shorts)

bro im quitting this game before this guide comes out :skull:
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I'm wondering how to improve my ED damage. 3.5k sheet Dot damage doesn't seem like much. Maybe someone can help.



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It's a fairly standard ED setup with some Chronomancer defenses (Time Freeze, Blasphemy). Doing quite well so far, but I'd like more ED damage for bosses and rares.

Items
+7 staff swap for ED (& Sigil)
Amulet with more skill levels
Anoint something with damage

Skills
More gem levels (18 currently)
I don't have any 5 slot gems yet

Passives
Weapon set with more spell damage for ED (Event Horizon, Spaghetti, Spiral)
Anoint Dark Entries (+1 level) and take something easier to get to

Questions
Does ED snapshot?
Does it snapshot Despair (meaning it has to be applied first)? Technically it shouldn't snapshot, as it just makes the target take more chaos damage when that damage happens.
Any ED tricks I missed? Aside from the usual Minion Pact and consume ailment.


What are your ED level/slots (you wrote that you don't have 5 links, yet in your link it is 6linked)?

You can get 5-links by vaaling 4-links. While 6-links are hard to get, even on SSF, you should be running 5-link since around start of the maps.

Take more +dmg from the tree and / or buy more spell damage for your wand/focus. You have really low additivie damage, at this point good damage roll will be better for you than +lvl. While additive damage is bad and everybody recommends going for multiplicative, it is only true once you have enough of it. Also, going for additive damage will decrease pressure on mana.

Extra damage does not work for dot part of ED, unless you are using hit chaos spells, you can unspec from pure chaos.

While 9.7 seconds ED is great QoL, I recommend to unspec a bit from duration and go for damage instead. Duration does not increase your DPS. Something around 5s should be enough for comfortable play.

On similar gear level my ED has about twice your dps (I have +3 wand instead of +4, but I have more additive damage).

I'd say, weapon swap is the must with ED. You have a single damaging spell and a lot of debuffs/setups. No reason not to utilize weapon swap mechanic.

Correct usage of DarkEffigy is much more important than your sheet damage. 70 wither, minion pact and ailment to drain (poison) is x3 multiplier.

If you go for weapon swap, you will have some free points for non-ED setup. Invest them in curse efficiency. It is one more multiplier you can get.

Overall, DOT scaling is currently a bit clunky, so you have to rely on debuffs, such as wither and despair to get the damage.

ED snapshots any buffs you have (and your stats from weapon swap), but does not snapshot debuffs on the enemy. It will start taking increased damage as soon as you cursed/withered it and will stop as soon as debuff goes away.

Last edited by adavydow#2566 on Dec 24, 2024, 10:24:22 AM
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Imm3k#0816 wrote:

Finally after long fight managed to defeat sanctum last boss.

Tried again sacntum and killed the boss on the first attempt (this time watched Zizzaran's kill to better understand what's going on). Fight took ~5 minutes (I've got both +50% damage and -30% health buffs) and I've lost ~2k honor to random flying projectiles (entered with 3.7k and could heal for 2k more if needed by lifetapping, so it was not close).

The fight is easy, but ultraboring as the boss has too much hp. Definitely don't want to farm sanctum on this build, smth better at bossing is needed.
Last edited by adavydow#2566 on Dec 24, 2024, 6:33:12 AM
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adavydow#2566 wrote:
While 9.7 seconds ED is great QoL, I recommend to unspec a bit from duration and go for damage instead. Duration does not increase your DPS. Something around 5s should be enough for comfortable play.

Thank you for your detailed feedback.
ED duration is just a byproduct from Time Freeze duration, a great defensive tool.

There are cheap (thankfully chaos isn't popular) weapon switch weapons and a weapon set passive setup should give me notably more damage.


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adavydow#2566 wrote:
On similar gear level my ED has about twice your dps (I have +3 wand instead of +4, but I have more additive damage).

Yeah, that's what got me thinking. As SSF you likely don't have a +5 wand and +2 focus. Must be your +damage on those plus the +damage from the weapon set passives. Can't think of anything else.
I think I'm abandoning build for now. Thanks a lot to all who followed and help to tune it.

I stopped at lvl 91 as I don't see any reasonable way to progress the character further and the engdagme with citadel-chasing is extremely daunting.

I don't think that is a build power problem, I clean maps fast and I can clear all the content the game throws at me. Partially it's due to SSF (I have stacks of all currencies except mirrors, yet I see no reasonable way to convert it to gear improvement), partially due to limited way the build scales (as there are only 2 offensive stats I care it's harder to get upgrades/be excited about the loot drops and for armor - upgrading it on SSF without any way to balance resists is a nightmare).

Currently I have capped resists (even overcapped for ele weakness), ~40k dps on ED (once curses/wither/drain ailment and minion pact are active), two defensive curses (40% temporal chains and 27% enfeeble), 45% block, 3.3k armor and 5% phys damage reduction, 35% movement speed. All relevant skills are 20% quality and I have 5 supports where it matters. This stats are good for most of the content, the only thing I'm struggling with a bit are bosses, both offensive (they die a bit too slow to be enjoyable) and defensive (some of abilities still oneshots me, but I'm not sure if it is fixable at all on life-based character. I have ~3k ehp and it's not even close to 15k+ one can get on ES atm).

There are obvious upgrades (like +4 or +5 wand, or health rolls on bodyarmor/ring), but with the way current loot/crafting works I don't see any semi-reliable way to get them soon even if I continue farming.

There are definitely builds which can be pushed to much higher dps/survivability with the same amount of work I put in this build, but I still want to encourage everybody who tries to make dots work to give it a try in endgame. It's not overpowered by any means, but it can make the job done.

Still waiting for the build of OP, looks like he is on Chrono as well and it would be interesting to see another take on this build.
Last edited by adavydow#2566 on Dec 25, 2024, 11:34:01 AM
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adavydow#2566 wrote:
I think I'm abandoning build for now. Thanks a lot to all who followed and help to tune it.

I stopped at lvl 91 as I don't see any reasonable way to progress the character further and the engdagme with citadel-chasing is extremely daunting.

I don't think that is a build power problem, I clean maps fast and I can clear all the content the game throws at me. Partially it's due to SSF (I have stacks of all currencies except mirrors, yet I see no reasonable way to convert it to gear improvement), partially due to limited way the build scales (as there are only 2 offensive stats I care it's harder to get upgrades/be excited about the loot drops and for armor - upgrading it on SSF without any way to balance resists is a nightmare).

Currently I have capped resists (even overcapped for ele weakness), ~40k dps on ED (once curses/wither/drain ailment and minion pact are active), two defensive curses (40% temporal chains and 27% enfeeble), 45% block, 3.3k armor and 5% phys damage reduction, 35% movement speed. All relevant skills are 20% quality and I have 5 supports where it matters. This stats are good for most of the content, the only thing I'm struggling with a bit are bosses, both offensive (they die a bit too slow to be enjoyable) and defensive (some of abilities still oneshots me, but I'm not sure if it is fixable at all on life-based character. I have ~3k ehp and it's not even close to 15k+ one can get on ES atm).

There are obvious upgrades (like +4 or +5 wand, or health rolls on bodyarmor/ring), but with the way current loot/crafting works I don't see any semi-reliable way to get them soon even if I continue farming.

There are definitely builds which can be pushed to much higher dps/survivability with the same amount of work I put in this build, but I still want to encourage everybody who tries to make dots work to give it a try in endgame. It's not overpowered by any means, but it can make the job done.

Still waiting for the build of OP, looks like he is on Chrono as well and it would be interesting to see another take on this build.


Have to say it again thanks for all your input in the thread. Ive followed my build closely to yours to the point im at and enjoyed it despite the difficulties with bosses and in general. I think we can all agree Endgame and maps needs some changes to make them feel ok. Ive switched to a new character as Ive enjoyed the campaign playthroughs, and will bide my time until after the holidays and upcoming months before I revisit this one.
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adavydow#2566 wrote:
I think I'm abandoning build for now.


Same. ED just doesn't scale high enough. I feel like I'm already at the limit, yet most builds can go much harder.

Chrono is also in a bad spot. You have some neat defensive tools, but the only reason you need those tools is because you lack damage. The best defense is to kill the monsters quickly. ED drive-by dotting is quite dangerous, as the monsters live too long.
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adavydow#2566 wrote:
I think I'm abandoning build for now.


Same. ED just doesn't scale high enough. I feel like I'm already at the limit, yet most builds can go much harder.

Chrono is also in a bad spot. You have some neat defensive tools, but the only reason you need those tools is because you lack damage. The best defense is to kill the monsters quickly. ED drive-by dotting is quite dangerous, as the monsters live too long.



Xesht we that are one Boss fight
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ichigo#0008 wrote:
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adavydow#2566 wrote:
I think I'm abandoning build for now.


Same. ED just doesn't scale high enough. I feel like I'm already at the limit, yet most builds can go much harder.

Chrono is also in a bad spot. You have some neat defensive tools, but the only reason you need those tools is because you lack damage. The best defense is to kill the monsters quickly. ED drive-by dotting is quite dangerous, as the monsters live too long.



Xesht we that are one Boss fight


Do you have a time frame for the build post ?
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ichigo#0008 wrote:

Might not even be an ED build if you don't show it.

You see how you almost died several times. Pretty much what I said.
Last edited by drallcom3#6603 on Dec 26, 2024, 5:29:50 PM

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