CRIT SPARK DOUBLE COC ARC + LIGHTNING CONDUIT - Auto Exposure Appliance - GIGA strong for endgame

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DeerFart#2293 wrote:
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DeerFart#2293 wrote:
Is there a hard cap to magnitude? Or is it only visual? Currently have dual 100% shocks on targets and adding more magnitude does not go above it.

Not sure if it actually does but not being displayed...


So it seems that 100% is your hardcap and you can invest into other things if you reached 100%.

How did you reach 100%?


Adorned abuse.


ah yeah, adorned are really expensive, I payed 1 div even for a 30% one :D
High % Adorned is waste of currency if you have other items to improve on your build. I'd go buy a dream fragments instead of adorned for example.
Last edited by dyanikoglu#6468 on Jan 18, 2025, 8:26:02 AM
so guys I will put out an updated guide the coming days for the crit variant! running 2 cocs atm changed out my cos and it procs really often so far, it makes a lot of fun and Im melting maps and also deleted arbiter of ash 0 also +1 but my internet died so yeah :D currently im also testing a gemling setup for double coc!
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so guys I will put out an updated guide the coming days for the crit variant! running 2 cocs atm changed out my cos and it procs really often so far, it makes a lot of fun and Im melting maps and also deleted arbiter of ash 0 also +1 but my internet died so yeah :D currently im also testing a gemling setup for double coc!


My newest Build Guide Update is out guys! Check it out!

I will discuss the Gearing process in details and I also have a little double COC setup for you that is really interesting! Oh and I also shifted the charplaner to POB! (still will update mobalytics)

YT Guide:

CRIT_SPARK_UPDATE

POB LINK:

https://pobb.in/LolnGpDInDGq
Hello guys,

I have leveled char based on this build and .. it's soft and unplayable on many lvl 15 maps.

Root problem is survivability (one-shots is my favourite way of lossing 10% of xp) and lack of mana.

At the moment I don't use CI and Eldritch, when trying it I was dying even often than ususally.

My stats:
LVL 91
1.6k HP
5.4k ES
2.2k mana (hard to raise at the moment)
201 spirit

Dmg:
Spark: 21k
Arc: 29k
Flamewall:6,5k.

Manatempest sucking mana so fast that its impossible to use it (2-3 shots with arc and no mana left).
Using jewels with :+spell damage, recover mana on kill


Tree:
https://mobalytics.gg/poe-2/profile/ceecd3c4-31df-48f0-95a2-c68a7bbcb572/builds/adef6f3c-8b8f-4414-9d20-e89242ed621d

Any tips to make this char playable?

Thanks in advance.
Last edited by kwadrat83#0134 on Jan 25, 2025, 4:36:30 PM
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Hello guys,

I have leveled char based on this build and .. it's soft and unplayable on many lvl 15 maps.

Root problem is survivability (one-shots is my favourite way of lossing 10% of xp) and lack of mana.

At the moment I don't use CI and Eldritch, when trying it I was dying even often than ususally.

My stats:
LVL 91
1.6k HP
5.4k ES
2.2k mana (hard to raise at the moment)
201 spirit

Dmg:
Spark: 21k
Arc: 29k
Flamewall:6,5k.

Manatempest sucking mana so fast that its impossible to use it (2-3 shots with arc and no mana left).
Using jewels with :+spell damage, recover mana on kill


Tree:
https://mobalytics.gg/poe-2/profile/ceecd3c4-31df-48f0-95a2-c68a7bbcb572/builds/adef6f3c-8b8f-4414-9d20-e89242ed621d

Any tips to make this char playable?

Thanks in advance.


In the process of making a light sorc BUT have a infernalist that is a MOM build and does all content without issue. From what I can see you have very little mana regen. My char has 3500 to 3700 mana with regen at between 9 and 12% per second depending on the gear I'm running (still optimizing). Over 3200 mana with MOM is very tanky in t16 maps and beyond with a couple k life. IF you swapped to a shield with block is damage too low? TBH it makes a world of difference also. I would try to get a Keth base armor as they come with mana regen and get as much as possible on your rings. I've ran 470 regen per second with 3700 mana and spammed 6oo mana zombies (lol dont ask) with no issue. MOM needs a ton of regen to feel good but unlike energy shield it has NO delay. The 20% damage recouped as mana node on the tree is useful but not necesary as it isnt much added per second. A plus 4 wand might help offset trying a shield out a little and they are around. I currently run t16's juiced with 30-50% delirius without issue. Even do the stupid rituals. Feel free to pm and I can help you brainstorm if you wish.

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