stunning Titan
" I've been using resonating shield + breaking endurance and lifetap to shred armor on trash mobs comboed into leap slam to proc the fully broken armor debuff. seems to work well enough, I've been going weap/shield since launch although I feel like I could get more damage out of my gear if I specced it more efficiently and incorporated a 2-hander for better single-target DPS. Currently for bosses I've just been using mace strike linked to martial tempo, overpower and ruthless. |
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Running with a 2h+shield, using shield charge with bonebreaker to clear pack no problem on them, but at bosses i'm struggling. Trying to go with rolling slam and armor breaker but i can't deal much damage, and now i'm stuck at the mammooth.
Any suggestion on what skills should i use? |
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" My Current Boss Rotation [Armour Breaker] with Break Endurance, Demolisher, Break Posture [Boneshatter] with Execute, Exploit Weakness, Impact Shockwave [Seismic Cry] with Ingenuity, Murderous Intent, Premeditation [Earthquake] with Fast Forward, Fist of War, Pin [Rolling Slam] with Aftershock, Heavy Swing, Splinter I start by using Armour Breaker to establish a good foundation of broken armor on the boss. Following that, I use Rolling Slam to increase the stun meter and break the remaining armor. Be careful not to overdo this; we want him to be ready for a stun. Once the boss is primed and has completely lost his armor, I Boneshatter, heavy- stunning him and gaining an endurance charge. I quickly proceed with Seismic Cry, followed by Earthquake and Rolling Slam, both of which will trigger aftershocks (Seismic Cry + Endurance Charge) and deal significant damage. It typically takes me three rotations to finish off a boss. The rest of my skills [Mace Strike] with Rage, Close Combat, Life Thief [Shockwave Totem] with Font of Blood, Jagged Ground, Ironwood [Leap Slam] with Holy Descent, Momentum, Overpower [Scavenged Plating] Persistence, Vitality |
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" Perfect Strike plus window of opportunity plus the higher ingnition duration support and added fire damage support absolutely melts bosses |
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They need to reroll TITAN
Worst character in endgame , so slow U cant hit each 2 seconds , and CHANNELING in melee ? wtf who has the idea? I need ***ing attack speed ok? worst character for Trials My build now Molten blast + projectiles + pierce + armoru explosion phys + fire its very good but this character cant do any endgame , alot of MOBS and u hitting 1 hit in 2 seconds they hit 200 They only way i think is 2h + shield , a lot of block , and Earthquake (as fast as u can) and running in circles |
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Slams seem kinda doo doo on titan but if you go str stack/armour break/stun/ with perfect strike it's really silly for bossing. for mobs I just Bloodtap seismic cry, spam it till I can Boneshatter something infernal cry then watch the mob get carpet bombed. or just leap slam them after infernal if they are trash mobs. also corrupting blood on seismic is really nice for this considering on of your AOEs is overkill damage, this will make the damage better on avg but don't expect it to do much heavy lifting it's self for damage unless you're doing the warcry build. Also make sure to pick up giants blood for dual wielding two handers, right hand should be the killing stick and left should be the stat stick. look for +x levels to melee skills for stat stick, str and dex are also nice to have on the left hand. perfect strike always uses your main hand weapon so remember not to screw that up. I remember the Geonor fight in act 1 taking like 5 minutes to get to phase 2, when I got to him again on cruel I did both phases in under 30 seconds. This build is really really funny. it's also incredibly straight forward in the skill tree, this my first time doing a build from scratch and I didn't expect it to be as strong as it is but it wipes the floor with my lightning ranger. Once you get hammer of the gods you can use second wind to double up in the beginning of a boss fight and once their stunned you perfect strike them to death. Nothing has been able to survive this rotation that I've run into yet and I'm about to finish act 2 cruel maybe things will get drastically harder when I hit mapping but I doubt it. I have so many strong attack and defense node to pick yet and all my gear is nice but very outdated now (got most in non cruel campaign) I think the thing most people are probably having trouble with it trying to more fire damage with this build. Don't. Don't do that. Spam every stun node every str node and every mace/melee/two handed dmg node and you'll laughing over a mountain of monster and boss corpses. Saying that I might take 'more damage against ignited enemies since perfect strike ignites all the time but that will only be after I pick up every other phys dmg node I can.
TL;DR slam doo doo, warcries and perfect strike good, stack phys not ele. Last edited by kyron242#2979 on Dec 14, 2024, 9:37:51 AM
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