Continuous Stuttering/Lag Despite Stable FPS and Internet in PoE 2 Early Access
well i dunno guys but all i can offer you - try delete Client.txt log file
in game folder. |
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everything was fine till 16:00pm. my ping is usually stable and around 50~. after 16:00 it started to spike from 50 to 200 and then went back to 50 and stayed stable for 4-5 seconds. when the hour 18:00 spikes became more frequent and all over the place. Made contact with ISP 4 times, can't do much. Multiple router resets, nothing happens.Changed between all servers with playable ping, nothing changes. i couldn't found the cause of problem. i'm now %99 percent sure that it is server sided.
need a fix for this problem otherwise game is completely unplayable @ggg https://prnt.sc/Vhl0UewZ0w37 |
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Interestingly, setting the channel count to "Low" in the sound settings completely fixed the issue for me. My ping is lower than it's ever been (28-34 on Texas).
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Any fixes to this yet? :/
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I fixed it by disabling the engine's multithreading
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Another day, another lack of word on the addition of the predictive network setting from PoE 1 that would fix this issue. Would be nice if we got any word of a fix
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Started playing on Monday, was perfect the first 2 days, now I have to respawn at checkpoint in every instance untill I find a stable one, This basically makes it impossible for me to do any maps as I can't rotate instances untill I find a stable one.
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" lol so true also u know whats funny, early at morning its not stuttery even in unlucky (higher ms) instances. so weird. And also from mobile internet those unstable instances had no stutters later too...weird. |
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it is the same with me. at the sound setting and then below of that option there is channel count. I choose low and then bam I can play this game but I only receive 30 fps. at least I can play it and no stuttering
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Why don't we have GGG on this topic?
They don't care? |
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