POE2 on console please let us have fun too. Fix controller settings
Came here looking (hoping) for a solution but alas, same issue. Even when 1-on-1 with a boss, aiming is just shyte :(
X box Series X Last edited by TBomB#5866 on Dec 19, 2024, 12:43:47 PM
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It's sooooo bad man. Controller with auto aim on: in between targets, your character just aims at the wall and fires and you have to wait for an animation to end before it figures out there's another target. There's a REALLY HUGE gap in the latency when switching between enemies.
Turn auto aim off and you will only be able to aim accurately with shoulder button mapped skills because you have to remove your thumb from the joystick to press skill buttons. This is really creating a mixed experience. That and being forced to trade on a separate device, I'm gonna stay to check out maps then I'm not playing anymore or spending money again until there's an auction house or some other more streamlined solution like an app. And I've spent my fair share on GGG over the years, not as much as some whales have but my money counts too. |
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100% agreed. Aiming using the controller is terrible and very frustrating. It's not accurate at all. It's 90% reason I die all the time. I'm really trying very hard to like it but the aim has to get better. Loot drop for weapons that is rare and higher for your specific class are very very very low. I almost buy mine from vendors.
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Before the latest patch you could kinda work with it (playing a merc, PC with controller).
But as of the most recent patch 0.1.0e this has gotten INSANE for me too. I literally need to touch the edge of the right stick to have it register any input at all. And the left stick and right stick deadzones are completely different. The option slider doesn't do anything either |
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What the OP is saying is there is no FREE AIM. That is, use the left joystick to aim and your spell/ability goes go in that direction. This doesn't exist.
Instead, we get two options: (1) DYNAMIC AIMING (default); (2) FOCUS FIRE You can toggle between these two options by binding a key to it on your spell binds screen. Both of the options are unacceptable for certain classes, such as witches -- where i need to aim at corpses with "Unearth" spell, yet the auto aim will prioritize mobs that are alive. This is unplayable for me as it is because of this. Debating just leaving until they implement it or re-rolling completely... |
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PS5 player here and my god, this is so frustrating. I've lost the Trial of Sekhemas three times because my character is auto-targetting some random enemy rather than selecting what I'm trying to target. I'll have a pack of enemies baring down on me and I throw out and ability to try and debuff the front of the pack and it targets the farthest enemy in the back. Like, am I missing something? If there some setting I can change or is this just how it is right now?
Seriously, I've been loving this game so far, but now that I'm at the start of end game and I need to be more precise, it's started to get immensely frustrating. |
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I think a good option would be to have targeting priories to set for each skill. EX: Cold Snap or Glacial Cascade, have an option to prioritize frozen enemies in the sticked(targeted) direction.
This could have multiple options depending on the skill, allowing for custom aiming schemes depending on the skill. Perhaps a health option to help out with Culling. I haven't played all classes so I can't provide all the options, but I think that would be incredible for controller targeting. |
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Can GGG add a trackir support for aiming? 😁
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There's no "turn off Auto Aim" 🤦
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is twinstick shooter aim hard to implement?
there are many games of it already, like nine parchment(twin stick spell casting game) lets look at other games SMITE is also on console and has good aiming mechanics on controller, they couldve done that too the settings alone in those game would help poe2 get better on controller support mobile games like mobile legends and LoL mobile has good settings for aiming and i dont see any of that in poe2 oh and theres an easier fix to this ADD KEYBOARD AND MOUSE SUPPORT on consoles its 2025 now. there are many games that have KBM support, fornite, halo infinite,remnant2, COD and many more on consoles why limit the players to controller on consoles? this isnt even a pvp game and again, is free manual aim hard to implement? ui navigation is bad also especially on skill tree, im using right stick but it always magnets to something else blocking my view of things i wanna see. we dont need assistance on simple things. if we got a cursor as means to navigating the UI it would improve the experince drasticly. im pressing way too many buttons just to get to the item i want to check lol, if they just added a cursor for stick then it would be much easier. now the real question is, who implemented these controls for controllers, did the devs even use them? like for a whole month and dont notice these problems??? |
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