POE2 Failed to create resource for texture

Same here dmp.txt:
"
User
Area
Sanctum_2_Foyer_3
Seed
3193956631
Build
poe2_production tags/4.1.1b 263184
OSBits
64
CPUBrand
13th Gen Intel(R) Core(TM) i5-13600K
ExtraData

Driver
32.0.15.7216
GPUName
NVIDIA GeForce RTX 4070 - LG ULTRAGEAR+
VRAM
4689/7870/12012
Exception


and .dmp
"

Key : Analysis.CPU.mSec
Value: 453

Key : Analysis.Elapsed.mSec
Value: 2607

Key : Analysis.IO.Other.Mb
Value: 21

Key : Analysis.IO.Read.Mb
Value: 1

Key : Analysis.IO.Write.Mb
Value: 36

Key : Analysis.Init.CPU.mSec
Value: 453

Key : Analysis.Init.Elapsed.mSec
Value: 8073

Key : Analysis.Memory.CommitPeak.Mb
Value: 206

Key : Analysis.Version.DbgEng
Value: 10.0.27725.1000

Key : Analysis.Version.Description
Value: 10.2408.27.01 amd64fre

Key : Analysis.Version.Ext
Value: 1.2408.27.1

Key : Failure.Bucket
Value: CPP_EXCEPTION_e06d7363_PathOfExileSteam.exe!Unknown

Key : Failure.Hash
Value: {ff2f8159-6499-1cf7-d883-047c9c85182f}

Key : Timeline.OS.Boot.DeltaSec
Value: 45973

Key : Timeline.Process.Start.DeltaSec
Value: 2794

Key : WER.OS.Branch
Value: ni_release

Key : WER.OS.Version
Value: 10.0.22621.1

CONTEXT: (.ecxr)
rax=0000000000000010 rbx=00007ff7ec0e6090 rcx=00007ff7ecdda0e0
rdx=0000000000000000 rsi=000000bf525f8670 rdi=0000000019930520
rip=00007ffd22a1fb4c rsp=000000bf525f84e0 rbp=000000bf525f8720
r8=00007ffd22a22ade r9=000002c9ab4c0ef0 r10=0000000000000010
r11=000000000000000e r12=0000000000000000 r13=0000000000000000
r14=000002b68a0031f0 r15=0000000000000001
iopl=0 nv up ei pl nz na pe nc
cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000202
KERNELBASE!RaiseException+0x6c:
00007ffd`22a1fb4c 0f1f440000 nop dword ptr [rax+rax]
STACK_COMMAND: ~0s; .ecxr ; kb

SYMBOL_NAME: pathofexilesteam+2346f97
MODULE_NAME: PathOfExileSteam
IMAGE_NAME: PathOfExileSteam.exe
FAILURE_BUCKET_ID: CPP_EXCEPTION_e06d7363_PathOfExileSteam.exe!Unknown
OS_VERSION: 10.0.22621.1
BUILDLAB_STR: ni_release
OSPLATFORM_TYPE: x64
OSNAME: Windows 10
FAILURE_ID_HASH: {ff2f8159-6499-1cf7-d883-047c9c85182f}
Followup: MachineOwner


Specs:
"

Motherboard ASUS TUF Gaming H670-Pro Wifi D4
Processor 13th Gen Intel(R) Core(TM) i5-13600K 5.10 GHz
Memory Corsair VENGEANCE® LPX 32.0 GB (31.7 GB usable) DDR4-SDRAM 1.8GHz Dual Channel 18-22-22-42
Graphics Card XLR8 RTX 4070 12GB VERTO EPIC-X
Monitor 1: LG 34" Ultragear+ 3440x1440 239.99Hz (34GS95QE-B) -> GPU#0 DisplayPort
Monitor 2: LG 49" AI ThinQ TV 1920x1080 119.88Hz (UK6300PUE) -> GPU#0 HDMI-2
Last edited by JasonSec#7231 on Feb 1, 2025, 9:58:49 PM
Just got the following in the fight on a copper citadel. Seems to be quite common.

"
2025/02/07 10:57:33 153242937 60a17ad6 [WARN Client 23104] [VIDEO] Failed to open file [Art/Videos/Completion_DEFAULT.bk2]
2025/02/07 10:57:33 153242937 74d0f220 [WARN Client 23104] L[VIDEO] Failed to open Bink file "Art/Videos/Completion_DEFAULT.bk2"
2025/02/07 10:57:37 153247296 be4da8c [DEBUG Client 23104] [D3D12] Failed to CreateResource (error: 0x887a0005)
2025/02/07 10:57:37 153247296 be4daea [DEBUG Client 23104] [D3D12] Device removed reason: 0x887a0005
2025/02/07 10:57:37 153247296 9082c2de [CRIT Client 23104] [D3D12] [D3D12] Failed to create resource for texture [Art/particles/FXLib/tileables/Noise_101.dds]
2025/02/07 10:57:37 153247296 be4da8c [DEBUG Client 23104] [D3D12] Failed to CreateResource (error: 0x887a0005)
2025/02/07 10:57:37 153247296 be4daea [DEBUG Client 23104] [D3D12] Device removed reason: 0x887a0005
2025/02/07 10:57:37 153247296 9082c2de [CRIT Client 23104] [D3D12] [D3D12] Failed to create resource for texture [Art/particles/FXLib/tileables/Noise_101.dds]
2025/02/07 10:57:37 153247296 be4da8c [DEBUG Client 23104] [D3D12] Failed to CreateResource (error: 0x887a0005)
2025/02/07 10:57:37 153247296 be4daea [DEBUG Client 23104] [D3D12] Device removed reason: 0x887a0005
2025/02/07 10:57:37 153247296 9082c2de [CRIT Client 23104] [D3D12] [D3D12] Failed to create resource for texture [Art/particles/FXLib/tileables/noise_caustic_017_BC7.dds]
2025/02/07 10:57:37 153247296 be4da8c [DEBUG Client 23104] [D3D12] Failed to CreateResource (error: 0x887a0005)
2025/02/07 10:57:37 153247296 be4daea [DEBUG Client 23104] [D3D12] Device removed reason: 0x887a0005
2025/02/07 10:57:37 153247296 9082c2de [CRIT Client 23104] [D3D12] [D3D12] Failed to create resource for texture [Art/particles/FXLib/tileables/noise_caustic_017_BC7.dds]
2025/02/07 10:57:37 153247421 84b53df7 [CRIT Client 23104] [EXCEPTION] [D3D12] Failed to create resource for texture [Art/particles/FXLib/tileables/noise_caustic_017_BC7.dds]
2025/02/07 10:57:37 153247421 84b53df7 [CRIT Client 23104] [EXCEPTION] [D3D12] Failed to create resource for texture [Art/particles/FXLib/tileables/Noise_101.dds]



System Info:

"
System Information
------------------
Time of this report: 2/7/2025, 11:34:24
Operating System: Windows 10 Pro 64-bit (10.0, Build 19045) (19041.vb_release.191206-1406)
Language: English (Regional Setting: English)
System Manufacturer: ASUS
System Model: System Product Name
BIOS: 1001 (type: UEFI)
Processor: AMD Ryzen 7 9800X3D 8-Core Processor (16 CPUs), ~4.7GHz
Memory: 65536MB RAM
Available OS Memory: 65174MB RAM
Page File: 18918MB used, 46255MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: 96 DPI (100 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
Miracast: Available, no HDCP
Microsoft Graphics Hybrid: Not Supported
DirectX Database Version: 1.0.8
DxDiag Version: 10.00.19041.5198 64bit Unicode
Card name: NVIDIA GeForce RTX 3080 Ti
Manufacturer: NVIDIA
Chip type: NVIDIA GeForce RTX 3080 Ti
DAC type: Integrated RAMDAC
Device Type: Full Device (POST)
Device Key: Enum\PCI\VEN_10DE&DEV_2208&SUBSYS_39673842&REV_A1
Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
Device Problem Code: No Problem
Driver Problem Code: Unknown
Display Memory: 44672 MB
Dedicated Memory: 12086 MB
Shared Memory: 32586 MB
Current Mode: 1440 x 2560 (32 bit) (144Hz)
HDR Support: Supported
Display Topology: Extend
Display Color Space: DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709
Color Primaries: Red(0.658203,0.333008), Green(0.299805,0.626953), Blue(0.148438,0.056641), White Point(0.312500,0.328125)
Display Luminance: Min Luminance = 0.000000, Max Luminance = 603.698425, MaxFullFrameLuminance = 603.698425
Monitor Name: Generic PnP Monitor
Monitor Model: VG27A
Monitor Id: AUS2722
Native Mode: 2560 x 1440(p) (59.951Hz)
Output Type: Displayport External
Monitor Capabilities: HDR Supported (BT2020RGB BT2020YCC Eotf2084Supported )
Display Pixel Format: DISPLAYCONFIG_PIXELFORMAT_32BPP
Advanced Color: AdvancedColorSupported
Driver Name: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1e8724cced6e93d4\nvldumdx.dll,C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1e8724cced6e93d4\nvldumdx.dll,C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1e8724cced6e93d4\nvldumdx.dll,C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1e8724cced6e93d4\nvldumdx.dll
Driver File Version: 32.00.0015.7216 (English)
Driver Version: 32.0.15.7216
DDI Version: 12
Feature Levels: 12_1,12_0,11_1,11_0,10_1,10_0,9_3,9_2,9_1
Driver Model: WDDM 2.7
Hardware Scheduling: Supported:True Enabled:False
Graphics Preemption: Pixel
Compute Preemption: Dispatch
Miracast: Not Supported
Detachable GPU: No
Hybrid Graphics GPU: Not Supported
Power P-states: Not Supported
Virtualization: Paravirtualization
Block List: No Blocks
Catalog Attributes: Universal:False Declarative:True
Driver Attributes: Final Retail
Driver Date/Size: 1/25/2025 7:00:00 PM, 810096 bytes
WHQL Logo'd: Yes
same, the screen stops updating but still can use skills and the sound is still good and can quit the game alt+f4. It seems to happen less after the latest patch. But I can't pinpoint what is triggering it. It can happen while doing inventory management in town or fighting monsters.

win11, amd 9 9900x, 64gb drr5-6000,samsung 990 pro 2TB, gtx 4060Ti 16gb.
Same

Window 11 (24H2)
DX12
RTX3060
i7-12700F
16gb RAM

Bug Reports reference number : 3,268,429,795

Issue : Freeze Screen and Auto Close Game.
Last edited by frostwolfs#1651 on Feb 8, 2025, 5:43:19 PM
Same

Window 11 (23H2)
DX12
RTX5080
AMD 7 9800x3D
32gb RAM
Win11Pro 24H2 (Build 26100.3194
DX12
9800X3D
64gb DDR5 6000 EXPO CL30
4080S

System stability has been thoroughly tested with 0 errors.

I recently built this system and while it was on the test bench it was ran at 1080P. First runtime of PoE2 was under these circumstances.

Upon moving the system to the workstation where it runs @4k 60hz, resolution was configured for PoE2 in Steam before launching. The bug manifested after a short playtime with no obvious trigger.

I figured it might have had something to do with mismatching textures due to the resolution change being performed outside of the game client, so I cleared cache and the problem was resolved and has not returned.
Last edited by Polym0rphed#8564 on Feb 22, 2025, 2:54:55 AM
Same here

Window 10
DX12
RTX 3080FE
7800X3D
32GB RAM

A lot of errors related to d3d12 failed to create resource of texture

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