POE 2 - Infinite Spawning "Minions" in Hunting Grounds

Hello GGG this annoying thing now is in my every 3rd map. Maybe it has something to do with mobs beeng tagged/killed on the edge of the screen with heralds, and from then on they chase you through the map no matter how many times you kill them and how far you move. WTH is this BS? Can you please fix bugs instead of adding new ones? This is exactly what draws people away from the game. If it's some kind of rare affix make the maximum range and tie that to elite mob!
Last edited by zulkas#7626 on Jan 28, 2025, 3:50:08 AM
Agreed. Monster minion respawns are too fast. They also seem to always move exceptionally fast so it’s hard to even get around them to kill the one spawning them when they insta spawn upon death.

Lots of these little annoyances add up when 1. It takes forever to certain points in trials or 2 its super hard to get maps of appropriate levels. Beginning to feel like it’s intentionally tuned up because they want to see how people react to decide how it’s received and/or they need to slow progress as the game is not done.

Enjoying the game, but some of the mechanics are just bizarre.
Last edited by Crispy2083#6678 on Jan 30, 2025, 6:50:07 PM
Wanted to ensure this gets bumped because it keeps happening to me too. Lost a t16 map today because of an infinite spawning group of the vaal assassins that had the on-death cold nova. I couldn't run fast enough to get away from them and they killed me. Super frustrating...

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