Blasphemy Curses Do Not Apply All Supports (PoE2)

It was plural and the skill-tutorial video had spoken itself "If a monster has multiple curses, all of them will be detonated". Simply they were just lazy to tune the numbers and put "a"curse as a fix, hope it is just a temporary fix.

Otherwise the design of getting deep in the passive tree and unique to have extra curses are redundant.
+1

Seems to be an issue. The video even says it will explode all curses.
the likely reason (in code at least) why this isnt working is blasphemy is applying the effects but blasphemy itself (like Malice on sceptres) is not counted as a Curse, just an Aura. fair odds adding the Curse tag to blasphemy fixes the issue.

hope it does get addressed, just hitting the point where i can actually do blasphemy (what with the 60 spirit cost... ouch.) and was looking forward to it until i started tinkering.

alternatively there needs to be some aura specific support gems added ASAP, not just the handful of persistent support gems that exist right now
Last edited by korxysn#4792 on Dec 23, 2024, 8:19:37 PM
was there an update about Decaying Hex not being applied properly? I just tested earlier on my Blasphemy's 4th slot, then removed my summons to see if the enemies get damaged over time due to "Decaying Hex"... and yes, nothing's happening
As a temporary band-aid you can equip two blasphemies socketed with their own singular curse. This seems to allow for two curses at once on an enemy.

EDIT: It seems after doing this the problem was fixed. When I went back to one blasphemy with two curses it worked correctly.
Last edited by Espadon1#5567 on Jan 8, 2025, 9:22:42 PM
+1!!!
+1 : most to all support gems that interact with the curse(s) and not the blasphemy gem are not working, such as decaying hex and impending doom.
It also doesn't feel like tree nodes that alter curse duration, effectiveness and activation have any influence.
(I'm okay with that last one not affecting Blasphemy, having a delay after a mob comes within aura range would be frustrating)

Some exceptions do exist, such as heightened curse. You easily test which support gems work by checking if the cost multiplier is added.
Last edited by Astharr#0127 on Jan 14, 2025, 7:42:34 AM
Same here. Fix it pls!
Bump. It's been two month and as of v0.1.0e, Blasphemy still can't use half of the support gems it's supposed to.

Duplicate threads abound in here and on Reddit :
https://www.reddit.com/r/pathofexile/comments/1hkuaox/poe2_blasphemy_bugged/

https://www.reddit.com/r/PathOfExile2/comments/1hfldgp/blasphemy_decaying_hex_support_not_working_bug_or/

https://www.reddit.com/r/PathOfExile2/comments/1hku7ya/blasphemy_bugged/

https://www.pathofexile.com/forum/view-thread/3650778

https://www.pathofexile.com/forum/view-thread/3621039

https://www.pathofexile.com/forum/view-thread/3636707

https://www.pathofexile.com/forum/view-thread/3684011

There are more threads that confuse some of the (arguably unclear) Blasphemy features, such as "AoE increase doesn't work with Blasphemy because its AoE scales with Aura/Presence and not spell AoE", or "Duration/activation delay doesn't work with Blasphemy because it's an on/off debuff within the aura range".

To recap : support gems related to active spirit gems (ie. Clarity, Cannibalism...) work fine with Blasphemy. Some curse gems such as Heightened Curse also seem to work. Others, such as Decaying Hex or Impending Doom, don't.
Additionally, having multiple curses on a single Blasphemy not only requires the Whispers of Doom node or the Doerdre unique ring, but also needs some manual refresh in order to register. The exact workaround to make the multiple curse work is inconsistent : for some it's enough to leave and enter a new instance, for others they have to run two separate Blasphemies before the effect takes hold).

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