[EA] Spark Stormweaver - Mana Stacking Archmage MoM+CI - freezing/electrocution

Hi to all. A clarification about shock and electrocute.

Shock was applied basing on your chance. So for exalmple, spark got 10% base chance. You have 200% more chance to shock from tree and gear, so you have 30% global chance to shock (plus other conditions on notables, Strike Twice etc). Let say that you can got a global 50% chance. With this you are going to apply shock every 2 hit. Every shock you apply give you 2 build up points of energy. When energy reaches 100, cast on shock will trigger the supported skill. You can get more energy with tree. Could you take more energy some where?

So, shock is good for 20% more damage, but without Cos, since spark hit a lot of time, is there a point to spend passives and mods on gear to reach high % of chance to shock? Maybe a 20% global chance is fine, because you are going to hit a boss 10 times every sec, so it will be perma shock. Mobs are melted after 5 spark hit, so apply shock could be not so useful...

Talking about Electrocute. With gloves every lightning damage build up Electrocute. But, how it is calculate? Basing on your DPS? Basing on % damage you deal to the monster? How can i rise up the chance to reach 100 electrocute with less hit? Perma electro shock is very good for defence. You block the monster away and spend the following 5 sec to kill him, so build up faster the electrocute limit is a very good defence layer. Imagine to stun a boss for 5 sec, deal damage, and then stun him again with few hit. How can i got this point?

Thank you for your considerations. Please correct me where i was wrong!
Last edited by WOLF_Diegofrance#9121 on Dec 19, 2024, 3:35:35 AM
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Shock was applied basing on your chance. So for exalmple, spark got 10% base chance. You have 200% more chance to shock from tree and gear, so you have 30% global chance to shock (plus other conditions on notables, Strike Twice etc). Let say that you can got a global 50% chance. With this you are going to apply shock every 2 hit. Every shock you apply give you 2 build up points of energy. When energy reaches 100, cast on shock will trigger the supported skill. You can get more energy with tree. Could you take more energy some where?


I am not sure what you intend to use CoS for, but for single target the energy it generates has been enough for me with impetus (no passive nodes for energy). Cast on Shock gives you 2*5 energy and 2*20 energy for applying shock on rares and uniques respectively. So you will notice that you will generate energy extremely fast for uniques and sometimes on rares, but very rarely on magic and normal monster packs. Using Ball Lightning with shock-related supports, I can trigger CoS -> Lightning Conduit every couple of seconds on bosses and rares.
Last edited by HHalation#1325 on Dec 19, 2024, 4:26:56 AM
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I am not sure what you intend to use CoS for, but for single target the energy it generates has been enough for me with impetus (no passive nodes for energy). Cast on Shock gives you 2*5 energy and 2*20 energy for applying shock on rares and uniques respectively. So you will notice that you will generate energy extremely fast for uniques and sometimes on rares, but very rarely on magic and normal monster packs. Using Ball Lightning with shock-related supports, I can trigger CoS -> Lightning Conduit every couple of seconds on bosses and rares.


No, i don't want to keep CoS, because i think that staking mana + archmage + spark deal the damage you need for mapping and also bossing. Since you electrocute also boss, it is only a matter of little more time.. i will come back to CoS when i will able to fit 170 spirit (archmage + clarity and CoS) with better gear. For the moment i'm ok with archmage.

So, for the future, keep an eye on how high is your chance to shock will be good in order to reuse CoS, but for the moment using only archmage i can stay at lower value and using shock only for 20% damage and not for build up shock limit to spell something.

For electrocute? how the buildup value can scale? any information about it? I like to walk spreading Spark like the Palapatine and electrostun the mobs before i see them.. but actually they are able to run close to me.. i want to stop them in the edge of the screen. How can I get it?
Same here. To have CoS need to much spirit with Archmage.
Without it, Spark deal 20K dps in my build, so it's really enough for map and bossing.

To use CoS with Lightning Conduit is very funny, but it need to much sacrifice on dps and defense, i tried but it wasn't very viable in late end game. Probably it is with very nice and expensive equipment.
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DeerFart#2293 wrote:
Current status:

6,085 ES / 2382 ES recharge per second
4,884 Mana / 1228 mana per second
18,756 Spark tooltip (yes I know this is not necessarily valuable, but a point of comparison)

Using Kitoko and i dont notice one bit of difference with the changes to electrocute.

Absolutley melting T16 maps and bosses w/ +4 difficulty.

Switch passive tree around just a bit to grab an extra jewel.

10/10

Could you share which ascendancy nodes you are using and skills+supports please ? I´m currently reworking my build.

Thanks a lot.

Also can we actually shock with kitoko ? I see you have some +shock chance nodes in your skill tree so I was wondering how that works if kitoko causes electrocute instead of shock...
Last edited by Haseo666#4328 on Dec 19, 2024, 7:02:58 AM
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Haseo666#4328 wrote:
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DeerFart#2293 wrote:
Current status:

6,085 ES / 2382 ES recharge per second
4,884 Mana / 1228 mana per second
18,756 Spark tooltip (yes I know this is not necessarily valuable, but a point of comparison)

Using Kitoko and i dont notice one bit of difference with the changes to electrocute.

Absolutley melting T16 maps and bosses w/ +4 difficulty.

Switch passive tree around just a bit to grab an extra jewel.

10/10

Could you share which ascendancy nodes you are using and skills+supports please ? I´m currently reworking my build.

Thanks a lot.

Also can we actually shock with kitoko ? I see you have some +shock chance nodes in your skill tree so I was wondering how that works if kitoko causes electrocute instead of shock...


You still shock with Kitoko. Its unrelated to electrocute. Even if it was, it wouldn't matter much, even on bosses. You would shock first, stun then shock again. Regular mobs dont live past electrocute anyways.

Sigil of Power (Staff switch) - Magnified Effect - Ingenuity - Persistence - Energy Barrier

Spark - Pierce - Lightning Pen - Arcane Tempo - Acceleration - Wildshards

Orb of Storms - Lightning Exposure - Font of Mana - Conduction - Strip Away

Archmage - Lightning Mastery

Ascendencies: Force of Will, Strike Twice, Heart of the Storm
Last edited by DeerFart#2293 on Dec 19, 2024, 7:19:30 AM
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DeerFart#2293 wrote:
"
Haseo666#4328 wrote:
"
DeerFart#2293 wrote:
Current status:

6,085 ES / 2382 ES recharge per second
4,884 Mana / 1228 mana per second
18,756 Spark tooltip (yes I know this is not necessarily valuable, but a point of comparison)

Using Kitoko and i dont notice one bit of difference with the changes to electrocute.

Absolutley melting T16 maps and bosses w/ +4 difficulty.

Switch passive tree around just a bit to grab an extra jewel.

10/10

Could you share which ascendancy nodes you are using and skills+supports please ? I´m currently reworking my build.

Thanks a lot.

Also can we actually shock with kitoko ? I see you have some +shock chance nodes in your skill tree so I was wondering how that works if kitoko causes electrocute instead of shock...


You still shock with Kitoko. Its unrelated to electrocute. Even if it was, it wouldn't matter much, even on bosses. You would shock first, stun then shock again. Regular mobs dont live past electrocute anyways.

Sigil of Power (Staff switch) - Magnified Effect - Ingenuity - Persistence - Energy Barrier

Spark - Pierce - Lightning Pen - Arcane Tempo - Acceleration - Wildshards

Orb of Storms - Lightning Exposure - Font of Mana - Conduction - Strip Away

Archmage - Lightning Mastery

Ascendencies: Force of Will, Strike Twice, Heart of the Storm

Thank you so much. Also you are not using curses ?

How exactly does that staff swap work to cast sigil ? Do stats on staff matters and do I have to manually click the button to swap to staff everytime I cast it ?

My current stats are:
ES 5802 / 1740 regen
Mana: 4770 / 1158 regen
Spark tooltip 19613 dps
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Haseo666#4328 wrote:

Thank you so much. Also you are not using curses ?

How exactly does that staff swap work to cast sigil ? Do stats on staff matters and do I have to manually click the button to swap to staff everytime I cast it ?

My current stats are:
ES 5802 / 1740 regen
Mana: 4770 / 1158 regen
Spark tooltip 19613 dps


You assign Sigil to weapon slot 2, and everything else to weapon swap 1. When you cast sigil it automatically switches to staff and when you cast spark is auto switches back to wand/focus. Stats dont matter, just rank of Sigil.

I have a curse set up:
Conductivity - Heightened curse - Hex Bloom - Focused curse

I barely use it, stuff isnt alive long enough to matter...even on bosses. Sometimes I do when I rememeber.

EDIT: Just confirmed - can shock and electrocute at the same time.

Last edited by DeerFart#2293 on Dec 19, 2024, 8:10:39 AM
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DeerFart#2293 wrote:
,,



Heya, how did u get 9% kitoko? Were gloves nerfed at some point? minimum says 10
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DeerFart#2293 wrote:
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wacb48#5065 wrote:

What distill do you use if i'm not too intrusive?


Off the top of my head, I forget what it's called, something like "Conservative Casting" i think?

It's mana regen / reduced mana cost of skills.


Ok thx thinking of this one too!

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