POE 2 - Loot Filter (download for everyone)

Good day, folks!

Just wanted to drop by and share the LootFilter that I did for myself and my guild. It is based on the Standard NeverSink's style and I tried to keep it somewhat Vanilla friendly as well.



click for full size image



A SHORT SUMMARY OF WHAT WAS DONE:
- Currency is highlighted by Rarity
- Shards and Essences are highlighted
- Skill, Support and Spirit gems highlighted with different colors
- Jewelry (Amulets, Rings and Belts) have a red border around them
- Relics are highlighted
- Runes, Soul Cores, Charms and Trial coins have their own color
- Jewels are highlighted
- Sockets and Quality items highlighted (white border)
- Stacks of Gold (small and big 500+)
- Endgame items are highlighted (Tablets, Fragments, Waystones, etc)
- HIDES NOTHING

- *Endgame Filtering*


TO-DO LIST:
- (DONE) Filtering for low-level bases in Maps
- (DONE) Endgame filtering by hiding more stuff in Red Maps (AreaLevel 75+)





INSTALL INSTRUCTION
1. Put filter file in ..\Documents\My Games\Path of Exile 2\Cyberion_POE2_V00.filter
2. Ingame go to Options->Game->Item Filter
3. Save

4. (optional) In case the filter is not recognized in game due to Windows read/write permissions, just open it with Notepad manually and re-save.



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DOWNLOAD V1.5 ----- Latest - 19/Dec/2024

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OLD VERSION - DOWNLOAD V1.3
Old version without Endgame filtering.
Kept in case you would like to see absolutely everything.





All in all, it should give a better feel to your general loot experience.
Can be your One-Stop filter for Leveling and Mapping.

Will keep updating based on a feedback and patches for as long as I play EA.
Have fun!




UPDATE HISTORY

V1.5
Full Endgame integration (filtering of low-tier bases as you progress in Maps)
White items now filtered out according to their base-rarity and Map Tier (you can see top-tier white bases for your Alchemy crafting needs now)
Flasks below <10% quality are hidden in Red Maps
Skill Gems level 19 and 20 are properly highlighted
Skill Gems below level 18 no longer highlighted (still shown, just not highlighted, this does not effect campaign)
Soul Cores are now highlighted like Charms
Charms are no longer highlighted. Shown just like simple Normal or Magic items
Low-tier Waystones in red maps are not highlighted (still shown, just not highlighted)
Proper highlighting for Pinnacle Keys
Scroll of Wisdom is hidden in your maps (does not affect the campaign)
Restructuring of some code
Minor adjustments to colors
This version is feature complete ;)


V1.4b
Hides Quality-bases below <10% in AreaLevel 65+ to help with clutter
Improved color for Jewelry border
Adjustments to $$$ Currency Rarity according to the more or less formed economy


V1.4
Added filtering of low-level/cheap bases for Endgame mapping
No items filtered or hidden while in campaign, save to use for leveling
Hides low-level Weapons/Armour bases in AreaLevel 65+ (only Normal & Magic rarity)
Hides low-tier Jewelry in AreaLevel 65+ (only Normal & Magic rarity)
Shows all yellow (Rare) items
Hides only Normal (White) Staffs, Wands, Scepters and Focus (Casters rejoice!)
Hides all tier Flasks except Ultimate Flask (Magic Rarity only) in AreaLevel 65+


V1.3
Improvements to Endgame filtering
Added Distilled, Omen and Catalyst Items to the filter
Added Expedition Items (Logbooks and Exotic Coins)
Improved Essences highlighting (Greater essences have white text)
Improved all Shards visibility (Regal and Chance shards are more pronounced)
Added Keys from Trials (Bronze, Silver and Gold)
Added stacks of Gold (Under 500 is a small stack, 500+ is more noticeable)
Improved Currency highlighting according to the current market
Time-Lost Jewels should have their special highlighting
Minor adjustments to colors, icons and palette


V1.2a
Added Inscribed Ultimatums to the same category as Barya
Fixed Soul Core colors
Drop Sound corrections


V1.2
Added initial endgame highlighting (tablets, etc)
Added Sockets and Quality items (white border)
Fixed highlighting of Skill, Support, Spirit Gems
Fixed and added some symbols to minimap for some drops
Added Light Beams for certain rare drops
Added Belts to Jewelry highlighting (red border)
Added Relics (magenta color)
Fixed some wrong colors, streamlined color scheme (Barya, Charms, Runes)
Added filter safety feature (can not hide things)



V1.1b
Added Shards
Added Essences
Jewelry highlighting (red border)
Corrected some colors



V1
Initial Release


Last edited by Cyberion#2547 on Dec 18, 2024, 7:13:52 PM
Last bumped on Dec 22, 2024, 3:48:34 PM
Thanks a lot. I was getting bored with this default loots
Thank you very much, this if my first time using a filter and the difference is staggering. Much more fun :)
Thank you for sharing this.
Thanks for the good work!
hi how do i install this?
What logic is it to include 1000 different colors in a loot filter? Limit it to maybe 5 colors, important loot all the same one color. Crafting mats or gems you always want to loot, all the same color.
Last edited by mkdr#2100 on Dec 9, 2024, 9:45:20 AM
SO MUCH better with this filter. Thank you. Does the basic things and brings more clarity. The colors are great.
Very nice, thanks for this!

Small suggestion to add highlighting for superior quality items, since they can be broken down at the salvage bench:

Line 254 (before Show # Rares):

Show # Superior
Quality > 0
SetFontSize 30
SetTextColor 255 255 255 255
SetBorderColor 255 255 255 255
SetBackgroundColor 155 138 138 255

(This also highlights superior flasks, which cannot be salvaged at the salvage bench it seems.)
Last edited by WaveHack#4909 on Dec 9, 2024, 11:42:12 AM
Nice filter, thanks!

Items to highlight sugestions :

- Keys from the Trial of the Sekhemas, almost missed looting a silver chest key because it looks like a regular white item on the ground

- Superior quality and socketed white items for salvaging

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