Addressing your Early Access Post-launch Feedback

There are many cheating players in the game who remove the map fog and map, and then take advantage of the characteristics of time-space clothing to quickly attack fortresses. They can produce thousands of sacred stones in a day, seriously affecting the game experience of normal players. I hope GGG pays attention to this. I hope the game will become better and better. Can these black sheep be removed!
A few optimization I ask. Only a few optimization in order to play well in steam deck. I only ask for 30fps stables.
How about adding a countdown timer on portals in town or your HO? I frequently get distracted or making sales, or spend too much time fixing/crafting gear and don't notice that my portal has expired. Having a countdown clock visible would save lots of frustration. Since there is a random element to it's closing, the timer should change to be accurate each time one is used.

Thanks.
"Gratitude is wine for the soul. Go on. Get drunk." Rumi
US Mountain Time Zone
ATM, GGG has stolen 300,000+$ From a total of 10,000+ users,
Our accounts are being held hostage by a slow support team.
Most of us were locked trading with friends, or used some overlay/trade tool - as a repercussion of their holiday vacation, but if im negative i get banned from the forums - and they ban every new account on the IP (According to a player who complained too much on the forums, after his account was locked, then he was banned). Its terrible.
Slayer_1#1758 Need help from support, account locked.
[b]My Path of Exile 2 Early Access Nightmare: Account Is STILL Locked![/b]
[url]https://www.youtube.com/watch?v=WqYOj3mtMoc[/url]
[b](PoE2)"I'm Currently Evading a Multi-week Account Lock by Ignoring GGG Support"[/b]
Crashing in 50% of maps + losing all portals and loot when it happens feels pretty bad
Using a crossbow is hard to compare with other professional skills
Please strengthen it

*Pause too long
*Action lag
Still missed the mark on not giving softcore at least the 6 portal uses. Keep ruthless mode ruthless, this is just rage inducing and discouraging for the run of the mill casual yet experienced gamer. Particularly when half of the deaths are server related spikes.

Checkpoints in maps you cant rejoin are useless.
I fill strength needs to be made more meaningful… it is very lackluster. The very minimal health increase of 2 for every point spent is absolutely sad. I can say this because I use a strength based warrior, which should be a typical warrior build. It feels very underwhelming. The amount of health given just is not enough. Maybe a change where the class you pick could also affect a small bonus increase in one of stat selections.

Some examples would be if you pick a strength heavy class like warrior then the strength would effect the health more. Instead of only getting 2 health per point spent you can get 5 health per strength. Witch can get some mix of health and mana bonus because of the strength and intelligence combo like 3 health and 7 mana instead of 2 and 5. You can see where I am going with this, a simple little 3 point addition based off of class. Sorceress can get 8 mana per int kind of thing. It would definitely make the class choice matter a bit more and help with survivability of front line players like warriors with their currently non functioning armor mechanic.

Anyone else think this might be possible? Obviously a little bit harder to program because each class would get a slightly different formula for the stat calculation but it would only change a little.
Anyone else have their mercernary broken after tonight's patch? I can't shoot anything other than the starting ammo. If I reload anything else, shooting stops completely and never works again.

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