[PoE2] Map reset after death should go !!
i hate reset on death too. and its the reason we only have 1 portal, because otherwise we could farm a map 6 times. just get rid of it
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This can't happen. This will lead to a very easy exploit that I only had to think 10 seconds to figure out how to abuse it. Juice a map, kill everything except for a single rare, open it again with new waystone. If that's not allowed - open a different map with low tier waystone and then reopen the map you're farming. Or just use all 6 portals. Or just intentionally die with low level character on the map to fail it. Regardless the result is the same - you can keep farming same map unlimited number of times with 0 investment.
Last edited by DemonikPath#1311 on Jan 15, 2025, 11:25:49 AM
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Every boss should have an "arena" that you can get "locked into" for 6 portals. The map can lose the loot after 1 portal but all bosses should have multiple attempts.
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+1
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Yo, I dont want and dont need to think on how they will do it...
They just need to fix it! This dont make the game better, more fun and is a artificial way to lock player progression. Very bad design! |
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" Oh my god stop using this phrase. It doesn't mean what you thinks it means. Just say I don't like it because that's what you actually mean. |
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" Hey, I assume that everyone posting here doesnt like it... But saying that doesnt change the fact that the maps are designed to reset on death and this is, still, a bad design! |
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+1
Yeah, if we could just get rid of maps resetting upon death, that would be great. Also, provide an option to turn off auto-aim for PC players using single target skills. |
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Welp its staying, was even said in the tavern talk this recently. So learn to play with it or try something else
Mash the clean
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+1
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