[PoE2] Map reset after death should go !!

i hate reset on death too. and its the reason we only have 1 portal, because otherwise we could farm a map 6 times. just get rid of it
This can't happen. This will lead to a very easy exploit that I only had to think 10 seconds to figure out how to abuse it. Juice a map, kill everything except for a single rare, open it again with new waystone. If that's not allowed - open a different map with low tier waystone and then reopen the map you're farming. Or just use all 6 portals. Or just intentionally die with low level character on the map to fail it. Regardless the result is the same - you can keep farming same map unlimited number of times with 0 investment.
Last edited by DemonikPath#1311 on Jan 15, 2025, 11:25:49 AM
Every boss should have an "arena" that you can get "locked into" for 6 portals. The map can lose the loot after 1 portal but all bosses should have multiple attempts.
+1
Yo, I dont want and dont need to think on how they will do it...
They just need to fix it!

This dont make the game better, more fun and is a artificial way to lock player progression.

Very bad design!
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Very bad design!

Oh my god stop using this phrase. It doesn't mean what you thinks it means. Just say I don't like it because that's what you actually mean.
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DemonikPath#1311


Hey, I assume that everyone posting here doesnt like it...
But saying that doesnt change the fact that the maps are designed to reset on death and this is, still, a bad design!
+1

Yeah, if we could just get rid of maps resetting upon death, that would be great. Also, provide an option to turn off auto-aim for PC players using single target skills.
Welp its staying, was even said in the tavern talk this recently. So learn to play with it or try something else
Mash the clean
+1

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