0.1.0c Hotfix 2
" Pretty sure some of the Infernalists nodes aren't working either. Like the phys convert to chaos. |
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when will you guys fix blood mage?literally worst than a normal witch but it seems like you guys just don't care about the things that are literally "broken"
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I'm not sure what it was before, but I finally got a good Demon Form build going last night, despite all the bugs with it.
I assume this is an increase in life lost per second? :/ |
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Got baited into Blood Mage start... Is Vitality Siphon (blood mage ascendency passive)/Leech in general on the lineup for first patch?
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" Yea... they must put leech back for all ATTACK damage as in POE1, not just for physical attack damage. It's really dumb since 90% of the skills are about converting to elemental damage. The other thing I don't understand is why attack skills cost so much mana, every character other than spell casters have mana issues. Last edited by MarkoszHU#6033 on Dec 11, 2024, 4:29:59 AM
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please fix blood mage now. its literally unplayable early game
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At this point even a legitimate reason for not doing literally anything about Blood Mage isn't a good one.
Witch is already hamstrung when it comes to variety of skills, and now the only thing in these hot fixes has been "fun police" without fixing anything else, despite how clearly a vocal majority of the base hates the current iteration of Blood Mage. |
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Please fix bloodmage before Christmas..
Here’s the list of issues for your reference: 1. Leech is not functioning properly. 2. The Critical Damage node doesn’t seem to be working either. 3. The Blood Magic passive is supposed to replace the resource cost with health, thereby eliminating the debuff from the first ascendancy node. However, it currently just doubles the health cost. |
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fix leech
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I mean this patch was super needed. By stacking a bunch of %max hp reduction and flat life regen you could get to insane number of stacks. 0.5% of 100 life is nothing, and some items can give up to 30 flat hp regen per second. If you get the same amount of hp regen as max hp you can get 200 stacks without any input or issues, which would be 3600% damage bonus on spells.
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