0.1.0d Patch Notes

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I'm sorry but this is completely unacceptable- having only just made it to maps LITERALLY 15min before patch warning.. Despite having played since launch have 90hrs recorded on steam- admittedly fair amount is afk time but regardless I digress.. I've only played sorc and struggled with ALL the beginning builds to limp through campaign. I finally managed to grind levels and gold and gear to reach COF and finally comet. Invested ALL currency in "vision" crafting projects to upgrade my gear and till now have still not traded with any player in any form.
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In interviews it was stated by the devs- "we don't like to nerf mid season and try our best to avoid these situations because we know it feels bad" - "we are also very unlikely to be nerfing anything for first 2 weeks because we will be putting out fires related to server issues"- well fk me there has been nothing but series of skills NERFS and we only 5 days in. I don't think you understand the negative impact you having on your shrinking community..

You've made an insanely difficult game and pre-release already set about nerfing the shit out of the passive tree from all the theorycrafting floating around. Now with ZERO crafting bench and lets face it "crafting" in its current state is nothing but my close eyes and slam multiple currencies on a white base and hope and PRAYGE to RNGESUS that you end up with something usable after emptying your currency tab on 1 craft. Then lets say you somehow managed to fill your item slots with somewhat usable gear and now have fair chance at completing campaign- not to say some bosses still don't take 20 tries sometimes and require using ALL SKILLS (frost bomb with all supports, frost bolt or eye of winter accurately spammed at boss which doesn't just sit there like a target dummy and then also spam multiple placings of frost walls while trying to freeze a boss in order to bring down 2 COMETS- then repeat while trying not to die and do all mechanics and has no problem moving and one shotting you- how is this an overpowered unintended mechanic??? it takes extreme investment and skill to pull off- now after all this login and BOOM surprise we deleted trigger skills - #GGG- gitgud #sorrynotsorry

-Well as someone who has played 8.5k hrs POE and was hesitant to even try this until i saw the reveal and that you decided to add endgame and give us skills that look like they scaled more than hit mob with stick while dodge rolling around - theres ZERO chance I'm going to roll any other class before I even got to run a single map!! and then have the looming concern that whatever I switch to is next on the chopping block.. This is absolutely ridiculous and I know I'm not alone in this feeling - the ones laughing are either next to lose their OP builds or playing something so dogshit they never going to see endgame and have nothing to worry about.

So unfortunately I for one didn't sign up for this - Once you have decided which builds we allowed to play post a list so we can choose one from the approved list and can invest time and currency knowing we not just pissing it down the drain when its gutted in few days - and maybe then ill come back and copy paste one.



This is an excellent post. I couldn't have said it better!
Respecing should cost way less or be free during Early Access since this is for testing and we can expect alot of rebalancing.
Soooo, cast on freeze or cast on crit was not intended to cast when freezing or cast when criting? You just realized it was meant to be something else? Maybe with a totally different skill-name then I suggest.

You nerf a strong build by adjusting the damage-outpout. Not by removing it, this is nothing else than deleting skills and mechanics.
And on top of that locking people in their ascendency and rerolling a higlevel character is out of the question for everyone exept the top 1% that you´re aiming all your anger at.

Exactly what poe1-players been used to for years. Only difference now is that you have a HUGE amount of potential new players that won´t hesitate uninstalling at first glimpse och your whimsical nonsense.

There are many diablo-like games that are fighting for the throne, and a couple of them that are throwing everything away.

CoF was my second char after feeling sluggish clearing crap on warrior. But warrior was way op on bosses. Just tank ignore mechanics. We need to buff bosses a ton or nerf defences. Then we are on the same line and also nerf ranger just for fun.
Hell nerf everything.

My take: If you spot any popular build stay away, they gonna nerf it.
Please revert the "cast on" changes. Builds are dead in the water and many, myself included, just can't play the game anymore. Lightning monk builds are way stronger than anything "cast on" builds were doing. I understand you wanna balance things but this isn't it. I never played PoE 1 and was super stoked when I discovered how these worked only to have my whole character basically deleted. At least give us half the energy building back or remove respec costs. I really love PoE 2 so far but this has killed my experience.
Kinda wild to observe people having a nerf tantrum on week1 early access, like what the hell did you think you signed up for? There are months of this stuff to come as people discover new interactions.

Your best bet is to not follow the top3 blaster builds, they have the least amount of staying power.
And no Chaos Damage changes?
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Jeraa#4646 wrote:
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baal6969#3641 wrote:
GGG you had your chance to become something bigger and you blew it fast.

Completely breaking the most iconic interaction in the game just 5 days after the launch. The thing that truly made it stand out of other ARPGs and players had the most fun with.

You're just making it completely like D4. And you gonna get the same fate as D4.

Once the players quit it's not as easy to bring them back. Even if this game will be good after a year or two, nobody will care. Everyone will remember the first impression, which is unreasonable injustice and disrespect in this case.



What a load of crap - this out rage happens because people get upset, the MINORITY of people.

People won't quit, people will take a few days off - break, realize that they were way too upset about a video game and come back and play again.

GGG has done major changes before and its fine, people always flare up.


You're mis-reading the collosal mistake this deletion of casters was so hard it's actually a little funny.

Generally, you'd be correct. This is way, way different due to no recourse (not just gold cost but Sorcs/non-minion Witches having zero viable builds) and literally leaving people to hang, suddenly, without warning. This didn't happen after a "season" as their changes used to. This is literally full-stopping 50-100k players from being able to simply even play.

Your read on the room and the past is quite far off.
Cast once every 10 Freeze. nice we got a new gem.
As a working father I do not have the time (and gold) to respec my character after every patch. This is really bothering me a lot and I am not happy at all at this point.

At least, whenever you you nerf something into the ground, give us something to respec our characters. Lower the cost or just make it free of cost for some time.

There are sure many others out there that have a job and family and would like to enjoy this EA and keep on supporting you, but what this patch did is too much imo.

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