Increase light radius suffix
I have not run into any place dark enough that would make Light Radius worth it, and there are no mechanics that interact with light/darkness. As such, I would consider it a useless stat and it should be removed from the stat pool.
If they plan on making underground locations darker, or giving darkness a mechanical effect, then I could maybe see Light Radius being somewhat useful, but they would need to increase the stat quite a bit so that it felt meaningful to use. |
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" Show me proof where GGG said that. Bad items are caused by low rolls. A stat that effectively does not change game play should be removed. |
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" I can see you don't know much about the game. Let's talk about boots instead of rings. Most people use the same affixes on boots. How do you expect build preference to be a factor for boots? |
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Light Radius is a funny mechanic from Diablo 1.
Funny because in Diablo 1 it worked the opposite way you'd think. Darker was better and caused less enemy aggro. It wasn't needed in D2 or PoE1 / 2. It's just there to take up space. It would be funny if you stack +100% Light radius and suddenly supported 32:9 =P "Never trust floating women." -Officer Kirac
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" One of ZiggyD interviews. Jonathan was talking about it. I addressed the low-tier affixes in an earlier comment. |
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Hey guys,
I don't think my question is worth an own thread so I hijack this :D The 500$-supporter skin has light. Does the affix increase how much/far the skin shines? Thank you in advance for answering this stupid question:) Last edited by MapelBear#1088 on Dec 22, 2024, 11:52:05 AM
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