Path of Exile 2: Upcoming Changes and Improvements

Loading time for the overworld/waypoint map, poe1 didn't have this

Map icons for towns (house icon) and monster maps (mountain?) are visually very similar which makes looking for the town hub in your act harder

Boss skulls flash on the waypoint map even if they are already beaten. (Let me explain this one). Visually, flashing icons are more eye catching and overpower the regular skull icons so it beats the purpose of the icon which is to aid your search for bosses you haven't beat yet

When choosing a gem from an uncut support gem it doesn't show you which gems it works with (actually this one is more than just a small annoyance)

When choosing a gem from an uncut skill gem it doesn't show you which ones you have already or what level they are (this is also pretty big)

Your main skills dps isn't shown on your char screen like in poe1. I get that there it shows more data now when you click the little arrow next to the gem, but when you are snapshotting or trying to see which buffs are better for your build its handy to have the quick way rather than the more detailed slow way
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NoMercy#5360 wrote:
Really, nerfing arsonists....
That isnt really the play here.
Fix how their pathing works and how they get stuck. Bring the other minions up to arsonist rather bringing arsonist down.
The arsonists wasnt overpowered, and need a lot of fixing.
This still wont make me wanna play the other minions


Careful, they will mute you for saying things like this... Ask me how I know. ;)
I hope there will be changes in performance on PS5.
可以可以!
nice, now bring back 6 portals, speed the entire game (not mobs) by 100%, reduce maps size by 200%, bring back movement skills from poe 1 and get rid of dodge rolls and 1 shot mechanics, and most important, make this game fun, it's not fun now, it's just slow, frustrating and punitive (personal opinion)
Please allow us to subscribe to lootfilters for poe2, currently people using Geforce Now and other cloud game streaming services are unable to have any form of lootfilter
Ice builds are so bad in POE2 that they're not worth playing. Not only do they lack damage, but the projectile speed of Ice Spear is also the slowest. Now they've even nerfed freezing — it's just plain stupid. Who would want to play this? Plus, there's the Temporal Ascendancy; if you're fighting bosses, you don't even need an ice build. I can freeze an entire timeline better than your ice build can.
W changes mostly. Was hoping for more general relief from trial of sekhema for all playstyles but I'll take it.

End game is going to feel so much better.

Cold Sorc taking another hit with the freeze changes though, yikes.
Love all these, thank you guys for all the hard work so fast!
Some changes about Energy Shield? GGG? Nerf it, pls.

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