Path of Exile 2: Upcoming Changes and Improvements
u can also remove eternal knights or make their shield expire - rare enemy with +5 mod (life regen + es) is unkillable for projectile build
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Nice to hear that shield skills will see some love. ;)
Now the biggest wish I have for those would be that shield charge gets the extra line of beeing able to run through and destroy ice walls. :) |
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Can we please have the option to unsocket runes on items???
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My Frost builds aren't even permafreezing stuff yet you hit it with a nerf? Sorc dead, Monk dead, what's next? Ranger? Necro?
WHY DON'T YOU FOCUS ON BRINGING WEAK STUFF UP TO PAR WITH THE STRONG STUFFS INSTEAD, BUFFS TO MERC WHERE? BUFFS TO OTHER BUILDS WHERE? WHERE ARE THE NOTES FOR ULTIMATUM? WHY DO YOU LOCK ASCENDANCIES ON A FUCKING CONTENT THAT NOBODY PLAYS IN POE1 BECAUSE THE CONTENT SUCKED!?! NGL I made 6 characters so far and I only feel punished by your decisions. I wish I can go back to 2 days before EA release and slap myself so that I won't buy your EA keys and focus on PoE1 instead. |
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Pog
Last edited by Drk_heartedking#4243 on Dec 17, 2024, 12:20:00 AM
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I would appreciate a map stash. The current hoarding of waystones is a huge mess.
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Now a single Temporal Sorcerer Ascendancy can outperform all ice skills. Why not just remove ice skills entirely?
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Nice
Bad Seed
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I like the changes, but I also want to see GGG address the issue with lag spikes.
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W
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