Path of Exile 2: Upcoming Changes and Improvements
Before holidays from what I am to understand.
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Was hoping for a mouse suport in menus when using controller. Oh well...
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Wow, 35% honor damage reduction in melee will be really helpful against random rare monster snipes across 2 screens, thanks a lot.
Please remove honor mechanic completely, it kills all the fun and makes ascendency the most tedious and frustrating mechanic in the game. |
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Please remove honour system. Don't joke.
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honor system changes seem like more of a buff to ranged class. They already get to avoid most of it, now they even take ~35% less when taking a hit(typically in melee).
honor damage should be increased by up to 35% depending on distance from enemy on top of the 35% less in close range. |
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PER...FOR...MANCE..OPTI...MI...ZATION....... can u at least say something about that? not even a mention? realy? there is tons of post in tech forum and not even 1 answer by anyone of u...i thought u from GGG were more attentive to your users but u are just like other company..... this is ridicolous
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w
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W
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" Wait, you are surprised GGG is like any other company? I think thats the Issue People have. You somehow turn a company that exists to make a profit into some holy friend you have that can do no evil. THAT is ridiculous. |
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Solid.
After the holidays, I think it might be a good idea to put out a note on what the intended player power and speed should be when nearing endgame and through mapping. A lot of builds are slow, methodical, chunking away at packs. Is this the intended gameplay that a build should strive for? Some builds press a button or two, and the entire screen dies (fireball, lightning arrow, monk flicker strike, etc). Is this the intended gameplay that a build should strive for? Explaining this would help alleviate frustrations when you nerf or buff skills and builds. On one hand, for example, cast on freeze triggering was nerfed a bit previously, and you further nerfed freeze by limiting chain freezing. On the other, these crazy fireball and monk flickerstrike builds are allowed to exist which seem to be much stronger and faster to play. Im currently playing any of the builds above, but I guess Im just a bit confused when they nerf something that doesnt seem too strong but others are light years beyond what was nerfed. |
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