Quality Of Life improvements needed [long]
" Thats the point, it is NOT disabled if im not mistaken, it just focused on attack abilities instead of interaction. So if you bind Interact button to minimap -- then you can loot and interact in the middle of the fight. To do that you need at first empty skill slot without anything on it. Then assign Interact action to that slot (it is hand icon). When you assign that action you could see that a little interaction icon appears right above selected button. And only then you should bind to that button different action, I heavily suggest to use minimap for that, because it is commonly used action and it does not breaks anything else during fight |
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Can we get a ZOOM BIND please.
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" I understood what you meant, it just wasn't working for me on my PS5, even entirely removing any actions from that slot was not helping with interacting during combat. Though after last night's patch this has apparently been fixed and it works as we both expected :) Happy days |
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I agree with all the feedback points! Good job to describe all issues with details
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added suggested fix for an issue, notes on what the latest patch solved, and one more issue
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I think Keyboard and Mouse support would fix a lot of these issues.
Not seeing rare monsters in a pack is a big problem for me, but a mouse would make it non existent. |
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" This could be interesting, though I use Bluetooth keyboards on my PS5 to chat in games and I don't find them reliable enough to play. I suppose a USB one could work better. I wonder if this could be tested, like trying to see if I can use my keyboard with Playstation Remote Play... I'm definitely going to try it, thanks update: It didn't work. The keyboard worked with Remote Play in the PS interface, to select PoE and launch it, but once in the game I could not make it work at all. And no mouse interaction. Of course, it is as expected, since you can't select non-controller inputs in the options, but it was worth checking. Though... The way people interact with consoles, I'm not sure keyboard and mouse would be too comfortable. Last edited by Koanbit#1251 on Dec 19, 2024, 6:03:26 AM
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I just added 2-3 items to the bottom of the list. Hopefully, all will be fixed eventually 🙏🏻
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I know this is beating a dead horse but for the l9ve of God please atheist change the color of currency drops till you get around to letting console players have a loot filter. End game mapping is horrible with no filter. It takes longer to look at every single drop to make sure you do not miss a good item. Should have been in the release. You made this game also for console players at release not as an afterthought so at least give us some comfort features that PC players take for granted. Almost ready to delete game till this is fixed and it's a shame cause I am really enjoying it but missing a Divine or trial key because it looks l8ke junk drops is unexceptable
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" This is possible actually. A lot of these UI options can be navigated with the left stick. In this case, you select the skill, select "advanced info", click X to select the skill pane, and then left-stick navigate to the 2nd tab. Also, if you have a sub-skill (from a support gem, for example), you need to the same stuff, but it's a list of gems instead of tabs. " You can. You hold down X instead of just pressing. It's a little confusing, because you have to press X twice already, and the "hold" is on the 2nd press. This will pop up the "new instance" UI, where you can create new or select existing. |