Bombarding Minions Witch Infernalist End Game Build Guide

Not sure Searing Flame on doggy works at all.

I'm not sure if the ignite from the aura "hits", but certainly the ignite damage on the skill info doesn't reflect any changes to said ignite damage.
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shroudb#3225 wrote:
Not sure Searing Flame on doggy works at all.

I'm not sure if the ignite from the aura "hits", but certainly the ignite damage on the skill info doesn't reflect any changes to said ignite damage.

It is referring to a skill that "hits" and the dog is something that hits enemies. So the ignite it inflicts is more powerful.
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Hoffen#2482 wrote:
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shroudb#3225 wrote:
Not sure Searing Flame on doggy works at all.

I'm not sure if the ignite from the aura "hits", but certainly the ignite damage on the skill info doesn't reflect any changes to said ignite damage.

It is referring to a skill that "hits" and the dog is something that hits enemies. So the ignite it inflicts is more powerful.


Not according to the tooltip, and my short test (just a dog running around with and without Searing) seemed to me that the enemies were losing hp by about the same rate. I would think that an 74% increase would be noticeable.

To be exact, Searing does say that "Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage"

While Exposure says "causing it to inflict Fire Exposure when it Ignites an enemy."

Slight difference in wording, but maybe important.
Last edited by shroudb#3225 on Dec 18, 2024, 12:54:09 PM
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shroudb#3225 wrote:
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Hoffen#2482 wrote:
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shroudb#3225 wrote:
Not sure Searing Flame on doggy works at all.

I'm not sure if the ignite from the aura "hits", but certainly the ignite damage on the skill info doesn't reflect any changes to said ignite damage.

It is referring to a skill that "hits" and the dog is something that hits enemies. So the ignite it inflicts is more powerful.


Not according to the tooltip, and my short test (just a dog running around with and without Searing) seemed to me that the enemies were losing hp by about the same rate. I would think that an 74% increase would be noticeable.

To be exact, Searing does say that "Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage"

While Exposure says "causing it to inflict Fire Exposure when it Ignites an enemy."

Slight difference in wording, but maybe important.


I have also tested it and you definitely see a difference between using it and not. But the dog will never be a main damage deal with its ignite it is mainly there to apply exposure.
Never said that it'll be main damage dealer, but the same mobs in the same map were dying pretty much at the same time with and without Searing while the dog was the only source of damage from my testing.

Still, the ignite DOES offer a respectable increase in clear speed.

And if Searing doesn't work that's one link dead that could have been used for an extra +1 level which would result in higher damage due to higher hp.
Last edited by shroudb#3225 on Dec 18, 2024, 1:15:43 PM
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shroudb#3225 wrote:
Never said that it'll be main damage dealer, but the same mobs in the same map were dying pretty much at the same time with and without Searing while the dog was the only source of damage from my testing.

Still, the ignite DOES offer a respectable increase in clear speed.

And if Searing doesn't work that's one link dead that could have been used for an extra +1 level which would result in higher damage due to higher hp.

I already use +1 Fire for the dog and the +1 minion is used for SRS. There is not that many gems left to use. Wildfire is one option but it is quite weak as well.
Working towards this build now, Thank you!
What is your setup for the snipers?

I imagine you will update the guide to account for the nerf so I can wait for it there if need be.
Last edited by CR1SSAEGRIM#7171 on Dec 20, 2024, 1:49:02 AM
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What is your setup for the snipers?

I imagine you will update the guide to account for the nerf so I can wait for it there if need be.


My current supports are: Feeding frenzy - Concentrated effect - Bidding - Heft - Primal Armament.

But I am going to do more testing and try swapping out feeding or conc for scattershot.
hey helmbreaker, your guides are peak i started with the leveling build and got very comfortably to t5, everything died in seconds and grim feast just felt so OP, 7K ES.

I found your MoM version of the build and was wondering if you also felt it was a lot squishier compared to ES. got 200 mana recovery, 90% recoup, 2k total mana with capped out res. (tbh i still need to update shield/hat/gloves to give it mana but i find myself easily getting to low HP even just in T5.

What would you recommend to fix first?

again thank you for your awesome guides it was very easy to digest for a semi-new poe player.

cheers

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