Absence of Loot Filters on Console

This NEEDS to be utmost priority.. the game is literally unplayable once you hit 6 points on the breach atlas.
It took me 3 hours to do 1 map…. ONE MAP!!
It should be rewarding to hit an 11 breach map.. not a fkn part time job that requires 20/20 vision and a degree in deciphering nonsense.

Nvm the fact that we can’t even see enemy mechanics cause there’s so much crap on the screen… I just wanna see if there’s a div or jewlers orb I walked past (again…)

Please GGG. For the love of god. And 50% of your player base.. stop ignoring us. (You promised you wouldn’t)
No more $$$ from me until I get a filter.
Loot filters are simply a band-aid to the real problem: there is too much (irrelevant) loot dropping.

My guess:
* all 'monster spawners' mechanics like Breach will have their monster spawn reduced by 50% - 75% percent.
* monster (and player) speed is reduced by 5% - 15% from Act III onward to make endgame maps slower and more methodical
* some monster affixes can no longer appear together on monsters
not having a loot filter and the font size being way to small is quite a pain in the a$$. I play on a projector at 100" size and the font is still tiny as hell.
Without item filter this excellent game has become a reading game. And the worst thing is that I, like thousands of others, have vision problems and need glasses for this :(

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