0.1.0e Hotfix 4

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Rekill#3893 wrote:
i think the power gain in this game if VERY poor early game. wich makes it VERY tedious early game. endgame its alright. Loot sucks and skill gimmicks are ofthen very porrly rewarded while mobs are on you in a pico second. also just rolled sorc stormweaver, many mechanics are 'you standing in a spot to gain a buff' which is not onely a lame mechanic. but also is a deathwish if not doing insane dmg... game needs some serious work.
love the artwork, sound/music, bosses and animations though.


That thing when the NORMAL campaign here is more CRUEL than CRUEL campaign itself
Please fix Couture of Crimson's overflow bug causing all persistent skills to be disabled when overflow reaches max, using Blood Mage orbs.
Thank you!
Last edited by ezeac#3712 on Dec 23, 2024, 8:57:16 AM
30000 ping
wasd management is complete crap for pc. leave it for console players
Lategame is so damn unfun. Concept has to be reworked entirely. Waiting for poe1 league, since poe2 lategame sucks.
Last edited by Szczotiven#3276 on Dec 23, 2024, 12:57:33 PM
I keep crashing in my hideout please fix if possible, game crashed trying to open 3 times in a row now
So I really need to understand something... Run out of mana and life flasks at some point in campaign... Respawned at check point, thinking that will refresh my flasks since it restart the whole part of map I already done, but no... you have to go back to town to refresh flasks... I mean in which universe these people at GGG something like that was fine and said yep, let's leave it like that... Literally would fire all those pri!cks... So so sad to see this...
of my 7 friends who got the game, 2 are still playing after reaching maps.

We survived the nerfs by rerolling new characters. In my case, i rolled a cold sorc before the cast on freeze was discovered... and then rerolled a poison pathfinder because i found zero guides on it thinking it wasn't popular. Now it's becoming a thing..

we quit for 2 reasons

1. We can't play the builds we want ( pure element sorc is dead, essence drain/contagion is super clunky, and nerfs)

2. the 1 portal mechanic and no coop revives in maps makes the whole game just a waiting sentence of how far can we map before we get nerfed.

The lack of communication and vision from the company inspires a feeling of wasted time playing the game. Either we are deleted, or punished.

We moved over to Last Epoch and are amazed at how fun the crafting system is, and the natural progression towards difficulty. it's entertaining, somehow more complex than poe2 but at the same time easier to have fun with.

it's quite mind baffling to have spent development time and money into implementing a whole friendly resurrection feature and animation just to have it completely removed in the core game loop. That's like inventing a flying car and removing the wings after driving the first tank of gas.

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execcfg0#7486 wrote:
wasd management is complete crap for pc. leave it for console players

speak for yourself, this is the best thing they added
map stash transfert and atlas with way more zoom option, it's taking age to find the starter point now with how extremely zoomed in we are lol

that's, atm, the worst part of endgame.

Now, there's a LOT of problem with atlas map loading (grey area, you need to relog to make them load...) & generating too, sometime just a huge empty area where you cant access other nodes for no reason at all (like middle of a plain ? a friend even have an "empty diagonal" going through hundreds of nodes lol, and he have a tower on an island linked to nothing xD), some of us didnt see any citadel in thousands of maps too, we are now trying to do witchs rituals IRL to spawn some maybe, we tried praising the toucan too but for no results atm.
Last edited by Xilax#5868 on Dec 23, 2024, 7:34:26 PM

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