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• Fixed a bug where characters who hadn't completed the campaign could enter endgame areas through other players hideouts.
Why Force People to Play the Campaign Over and Over Again?
Seriously, it's boring!!! You should REWARD players who have already completed the campaign!
The ability to jump straight into the Atlas with a secondary character while playing co-op was simply perfect. That was truly rewarding, fun, satisfying, and fair!
"Oh, you finished the acts? How about doing them all over again? Want to create another character? How about replaying the entire campaign once more? It's going to be incredibly enjoyable, fun, fair, and I simply don't care that you've already done it before."
Please, GGG!!! Rethink this requirement of having to repeatedly play through the campaign multiple times—it makes no sense!!! Let players enjoy the endgame, please. Reward them for completing the campaign; don't punish them with more frustration!!!
Doing the campaign was always in poe even in poe1. If you want to skip campaign go play D4
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Posted byReeselover3#9385on Dec 20, 2024, 4:59:03 PM
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i find d2 campaign fun 20 years later. poe2 campaign falls off a cliff after a1.
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Posted bykrok1#6641on Dec 20, 2024, 5:43:18 PM
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• Fixed a bug where characters who hadn't completed the campaign could enter endgame areas through other players hideouts.
Why Force People to Play the Campaign Over and Over Again?
Seriously, it's boring!!! You should REWARD players who have already completed the campaign!
The ability to jump straight into the Atlas with a secondary character while playing co-op was simply perfect. That was truly rewarding, fun, satisfying, and fair!
"Oh, you finished the acts? How about doing them all over again? Want to create another character? How about replaying the entire campaign once more? It's going to be incredibly enjoyable, fun, fair, and I simply don't care that you've already done it before."
Please, GGG!!! Rethink this requirement of having to repeatedly play through the campaign multiple times—it makes no sense!!! Let players enjoy the endgame, please. Reward them for completing the campaign; don't punish them with more frustration!!!
You think you want this, but you don't. You need a sense of journey and development for your characters. Removing the campaign is perhaps the worst thing that can happen in an ARPG. It will never happen in PoE because the developers actually care about their game.
You think like this now but wait until they release all 6 acts and make it twice longer than current campaign. Then you realize how wrong you are after repeating the same thing for 5 years every new league.
tell me you never played poe1 without telling me. or actaully tell me you dont listen. homie really thinks we are gonna get cruel acts 1-6. bro is daft
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Posted byJindrix#2647on Dec 20, 2024, 6:26:36 PM
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"
• Fixed a bug where characters who hadn't completed the campaign could enter endgame areas through other players hideouts.
Why Force People to Play the Campaign Over and Over Again?
Seriously, it's boring!!! You should REWARD players who have already completed the campaign!
The ability to jump straight into the Atlas with a secondary character while playing co-op was simply perfect. That was truly rewarding, fun, satisfying, and fair!
"Oh, you finished the acts? How about doing them all over again? Want to create another character? How about replaying the entire campaign once more? It's going to be incredibly enjoyable, fun, fair, and I simply don't care that you've already done it before."
Please, GGG!!! Rethink this requirement of having to repeatedly play through the campaign multiple times—it makes no sense!!! Let players enjoy the endgame, please. Reward them for completing the campaign; don't punish them with more frustration!!!
They should actually leave the bug where lvl 1 players can get to endgame and PUNISH players there were they can't level.
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Posted byInsperatus#1994on Dec 20, 2024, 7:47:06 PM
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i find d2 campaign fun 20 years later. poe2 campaign falls off a cliff after a1.
Well pedantically, the 'campaign' IS D2, there is no 'end game' unless you consider the Hell Cow Level to be that!
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Posted byTheRealKraggy#0533on Dec 20, 2024, 8:32:23 PM
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Not gonna fix Wild Shards until way after christmas huh? What a tragedy
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Posted bySebbern#7475on Dec 20, 2024, 10:03:26 PM
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Getting way more crashes after this patch, It's practically unplayable (and I don't say that lightly) 8 times out of 10 starts since the patch crashed on the first loading screen, and the other 2 times i saw 4 maybe 5 loading screens before it crashed. I've verified files, cleared shader cache and switched rendering back and forth from Vulkan to DX12. The only difference with Process Lasso on or off is if the crashes lock up my computer completely or just the game.
It's a shame, I was really looking forward to playing this over the holidays, but can't in this state, Feels like i'm playing Russian Roulette with my PC.
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Posted byLuigiLogik#5519on Dec 20, 2024, 11:21:04 PM
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Getting way more crashes after this patch
Honestly I thought that was just me, glad to hear someone else is having the issue.
By any chance do you have an AMD GPU?
Last edited by Slayer10247#4861 on Dec 20, 2024, 11:46:39 PM
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Posted bySlayer10247#4861on Dec 20, 2024, 11:45:42 PM
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Getting way more crashes after this patch
Honestly I thought that was just me, glad to hear someone else is having the issue.
By any chance do you have an AMD GPU?
AMD Processor Ryzen 7 5700X , Nvidia GPU RTX 4070 Super
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Posted byLuigiLogik#5519on Dec 21, 2024, 12:19:19 AM
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if you play on Steam, try disabling steam overlay.
I turned it off, game works perfect now, not a single crash or freeze on entering instances
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Posted byWinnieLucky#0075on Dec 21, 2024, 2:03:25 AM
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