From 580k to 390k drop after two weeks.
" I 100% agree with you, but every game lose players over time. Just checked steam charts: it was 45% for elden ring in one month. So I personally don't think it is bad for a fresh game. The question is how many of players will return after next big patches. I stopped playing POE2 after completing the campaign twice and running for about 20-30 maps. However the overall concept and new ideas of the game are good the realization is meh...Like there are three persons in gamedesign: one responsible for new ideas did his job great, the second one responsible for mathematical implementaion did his job really bad, and the third one responsible for endgame have not communicated to others and just copypasted poe1 system with its own balance. So as for me POE2 looks like one-time thing. And I'm pretty sure a lot of people will find the same after completing the game's campaign. Therefore we'll see how it goes within the month. Hope for the good, expect the worst. |
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After ~130 hours I'm burned out and waiting for more content. The build I wanted to play doesn't exist yet, and the warrior build I pulled to level >80 is pretty decent, but starting to bore me. That's fine with me.
Downloaded Dark Souls 2 SOTFS again and gonna do a modded run instead. 🤷♂️ Gaming PC: Win 11, 7600X3D, RTX 4080, 32GB DDR5-6000 CL30, 7000 MB/s SSD, 850W, 3840x2160p 120Hz
Streaming PC: Win 11, i5-12400, RTX 4060, 32GB DDR5-6000 CL36, 7000 MB/s SSD, 450W, 1920x1080p 60Hz |
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I'm not a big fan of the direction PoE 2 went
But this seems completely normal Last edited by Jokke1989#7206 on Dec 21, 2024, 5:20:00 PM
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390k is still absolutely insane though. that's just on steam.. and it's in early access lol
i'm not the biggest fan of poe2, but don't understand how it's concerning "Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019 "It looks like we broke something with 3.10.0. We don't know what it is yet." - Bex, March 16th, 2020 Last edited by girng#7675 on Dec 21, 2024, 5:22:35 PM
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As always, people ignore PoE2's massive marketing and then compare it with PoE's numbers when the latter has barely been advertised properly for years. Despite that, PoE keeps growing its numbers. League retention numbers come from people that already play the game while PoE 2 has significant amount of newbies that'll soon stop playing altogether.
If you want to look at the charts in a meaningful way, wait for the 2nd league of PoE 2. |
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This isn't even a drop in player count - it just means people aren't no-lifing it like they did the first week. 390k is INSANELY good for an early access game.
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Im sure there lots of ppl who doesnt use Steam like me. Because why shall i ? 13 years ago POE was standalone client, im using that way still.
The noobs just uninstall of course, its too hard in the begining. They dont know it will be easier later. No problem, just go. The always bored noobs, u know the ppl that always bored of everything, yea just go uninstall after 1 week, who cares. You are just a bored something. And these new generation KIDS like the one who made this topic, oh god, the most bored, lifeless, crybabies, nothing is good, everything is bad. Hes looking at steam charts, and we've lost 100k player (he doesnt know there are 200k POE client players and about 100k epic launcher players) oh noes what now, the game is dieing. |
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At the moment of writing this, POE2 is nr 1 on top sellers (during the steam winter sale) and nr. on most played. This only on Steam; we have no numbers for the other platforms or the stand alone client.
This game is a success either way. |
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For me its losing out on loot when you die and also the 1 portal for maps thing... it's overly punishing. I got 1 character to 71 and I have had my fill until the flesh things out a bit.
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Now imagine what will happen when streamers who have been paid or who are playing for the hype stop playing, and the driven crowd of Twitch users shifts to another game
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