Just delete WitchHunter, it's far beyond bad
Witch hunter is hands down the worst class in the game. I had 300 divines invested and tried every build. What I did with 300 divines I can do with 10 divines on any other class.
I rerolled from My Sorc right away because it was so broken I thought nerfs would come but GGG is a joke and early access turned into a clown show. I rolled the weakest class bc it could only go up. But this game is a lost cause. I don't want to start a 3rd class as the games not even good or worth the time. Thought about jumping back to my 90 sorc. But I am not playing that. |
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It needs a bit of a rework. A lot of the ascendency nodes are kind of meh.
In the current state, even if you wanna go crossbow, there are better ascendencies and classes. I think Sorcery Ward shouldn't botch your armour and evasion like that. 50% off both stats is a little too much. You could just go with other classes and stack ES and get pretty much the same benefits without the downsides. Other nodes are also kind of underwhelming compared to other ascendencies. Like, who thought it was a good idea to create a passive that only works on limited specific types of enemies in 2024 (and now 2025)? Even Warrior gets more cool stuff that actually works. Regrettably, I refrain from engaging with nescient individuals who proffer fatuous commentary whilst concealing their profiles. Last edited by dear123000#3577 on Jan 29, 2025, 9:44:25 PM
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" well at two point the balance is fine for how early it arrive... Later on they should nerf/rebalance the ward power because it can get quite ridiculously big at 4 point but armor and evasion drop so hard mercenary cant even tank/dodge often to survive small physical attacks Maybe make last level reduce the armor and evasion cost by 15-20% so you are now loosing only 30-35% armor/evasion but still getting 57.5% of your armor and evasion as shield vs elemental hit. ground effect and AOE will still devastate you. Last edited by Kanjejou#7620 on Jan 31, 2025, 6:40:55 PM
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