Bloodmage - Hexblast & Bonestorm - Weapon set passives are awesome

I was running a similar build with hexblast and the corpse boots, the bone spear swap was all that i was missing, thank you :)

But there is pretty painful bug that punishes this build. When I have collected hp over max like 4k and then start to channel the bonestorm it instantly resets my life to max (2k) and then drains a bunch to reach the max stage. So I spend my entire life pool in two bone throws.
Having the same issue with the weapon slot and blasphemy. No matter what i do it does not activate/deactivate according to what i set it to.


Edit - for now im just using two blasphemys and it works that way
Last edited by Twelvepack#2958 on Jan 2, 2025, 6:28:43 PM
yeah same i was experimenting in the level 2 zone trying to force to the blasph to use the correct curse but it seems that the weaponset settings are ignored for the support gems. I have no idea how op managed
I figured it out! So you put your curse in skill slot (NOT IN BLASPHEMY!!), set use on needed weapon set, and THEN put it into blasphemy!
Last edited by Sobakmen#7217 on Jan 13, 2025, 7:39:31 PM
in essense drain you got controlled destruction (disables crit) and supercritical (adds crit bonus). Why adding crit bonus to a never-critting spell?
and can you show your health, mana and shield values?

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