Temporalis should not exist in the next leagues. It worsens the MF already present issue.
Everybody is talking about MF problem. But I don't see ppl talking about the temporalis unique, witch reduces flat cd, making blink with no ZERO cd.
If you think a little, temporalis speeds your currency farm more than 10x to someone who already kill the whole screen in a second. This is multiplicative with magic find. Let's say temporalis is equivalent to a "600% increase quantity dropped by monster", if the player has enough good maps to burn by fast farming. A player who has money to have a temporalis, probably had because it has already about 400+ rarity on its gear. So the currency drop increases much more than actually ppl are realizing, which inflates the market a lot by a few ppl having the 99% of currency value of the game. And this opens door to real money trading since not everybody will have the resources to optimize their currency drop farming. ------------------------------------------------------------------- If this persists on next league, I'm sure there will be a meme like: PoE2 Devs: Let's makes a slow paced game Also PoE2 Devs: Let's create an item to reduce a huge amount of FLAT cooldown on all skills inside the game ------------------------------------------------------------------- This item will inflate the market on every league by the huge potential of allowing players to 10x+ the mobs amount killed in a small time frame, if it does not become legacy the way it is now. Change it to be like (40-50)% cd reduction, instead like 3 second cd reduction. That way at least ppl will stop jumping like they are in Dev mode. Last bumped on Jan 13, 2025, 1:17:37 PM
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All uniques are in bad spot.
On Probation Any%
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HOT TAKE: everyone should have zero CD teleport as long there is no mob on the screen!
Backtracking dead ends or running to the rare mob you missed on the other side of the map is such garbage. |
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" Instead of fixing the problem that exists, let's solve it by not solving it and giving people teleportation? On Probation Any%
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" there is literally no chance in hell they rework all maps |
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i am pretty sure the designers were well aware of the interaction between teleport and temporalis when they added the item.
so maybe they dont view their game as you think they are : "slow paced game". |
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" Why not? On Probation Any%
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" too much work. Last edited by MaxW81#9965 on Dec 30, 2024, 8:04:41 AM
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" Their procedural generation tools are powerful as fuck, what are you even on about? Did you played last Gauntlet? Even Jonathan in last interview with Zizarian was talking about doing maps, like it's 1 or 2 days to set-up map when assets from acts are ready. On Probation Any%
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What? You don't think its fair to hand free instant teleportation to a select handful of players while the rest enjoys the slow burn of 15 minute backtracking searching for a single elite mob in gargantuan maps?
It works as intended. GGG has always favored certain builds, exploits and players. Why people think POE2 will be any different I do not know. |
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