Minion Army Witch Infernalist Endgame Build Guide (Reavers & Snipers)
" Shield is better for mapping, trench is good for bossing and simus. You do not want to use breach rings over Ventors when you can get spirit from them. Ullr has 0 movement speed which makes them bad for mapping unless you have Temporalis. Last edited by Hoffen#2482 on Jan 26, 2025, 7:54:34 PM
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Hey! Love the build, but wanted some clarification. Is there an "ideal" ratio of snipers to reavers? Like right now I'm running 13 snipers, 4 reavers, 2 clerics, 2 warriors (from scepter). And while I'm not having any trouble clearing maps (Can do most 15s fine as long as the modifiers aren't too crazy), I feel like I could be clearing faster.
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