3.26 is it still gonna happen? Ggg please give us more info

PoE1 is a game with well-developed endgame.

PoE2 is not. Its just a preview currently, no craft, no ascendancies, no much working skills, supports, no many mechanics yet already implemented in poe1.

We strongly need new league already.
+1
We tried the ruthless vision in poe1, it wasn't popular.
Why are we being force fed it again and poe1 forgotten?

EA was a massive success but let's be real, do you think the new poe2 players will be coming back every 3 months to play a new league like poe1 vets have been for a decade?

I want my crafting back, I want my juicing, I want to do my favorite content on a map I enjoy, I want my sandbox back...

I don't want to slog through maps, picking up bases and rares to try and make life/res gear. I don't want to clear bad layout maps, backtrack to rares. I swear half the time in poe2 I was garbage clearing to enable better juice on later maps.

Maybe poe2 can replace poe1 in a few years, but currently poe2 is not for me and needs a lot of work.
"
DarkJen#6961 wrote:
PoE1 is a game with well-developed endgame.

PoE2 is not. Its just a preview currently, no craft, no ascendancies, no much working skills, supports, no many mechanics yet already implemented in poe1.

We strongly need new league already.


The only thing you got right was the first sentence.

Everything else you wrote is objectively wrong.
"
+1
We tried the ruthless vision in poe1, it wasn't popular.
Why are we being force fed it again and poe1 forgotten?

EA was a massive success but let's be real, do you think the new poe2 players will be coming back every 3 months to play a new league like poe1 vets have been for a decade?

I want my crafting back, I want my juicing, I want to do my favorite content on a map I enjoy, I want my sandbox back...

I don't want to slog through maps, picking up bases and rares to try and make life/res gear. I don't want to clear bad layout maps, backtrack to rares. I swear half the time in poe2 I was garbage clearing to enable better juice on later maps.

Maybe poe2 can replace poe1 in a few years, but currently poe2 is not for me and needs a lot of work.


PoE 1 "vets" weren't as such until they were. Which means they had to keep coming back. It's silly to think PoE 2 can't because you don't like it. You don't want POE 2 to replace the first until it's IS the first, which isn't gonna happen. The first game doesn't need to exist anymore now that we have the more popular second.
"
ZenJelly#0503 wrote:
The first game doesn't need to exist anymore now that we have the more popular second.


Of course it does.

Look, PoE 2 is still in the honeymoon period. It's new, it's fresh. But PoE 1 still does some things MUCH better than PoE 2. For instance the joy of repetitive play. Map layouts, player agency over your own experience, the entire endgame (just to mention a few).

Now, when PoE 2's honeymoon period is over, and people grow tired of having to run certain awful map layouts, having to spam towers, having to replay the campaign over and over every league, the reality will hit hard. Will PoE 2 still be popular? Sure, but it won't average nearly as much as it does now, and the player retention every league will probably drop as fast as PoE 1, if not faster.

The numbers of PoE 3.26 will tell us if "PoE 1 needs to exist". Lets just agree and see what those numbers tell us.
Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
"
Phrazz#3529 wrote:
"
ZenJelly#0503 wrote:
The first game doesn't need to exist anymore now that we have the more popular second.


Of course it does.

Look, PoE 2 is still in the honeymoon period. It's new, it's fresh. But PoE 1 still does some things MUCH better than PoE 2. For instance the joy of repetitive play. Map layouts, player agency over your own experience, the entire endgame (just to mention a few).

Now, when PoE 2's honeymoon period is over, and people grow tired of having to run certain awful map layouts, having to spam towers, having to replay the campaign over and over every league, the reality will hit hard. Will PoE 2 still be popular? Sure, but it won't average nearly as much as it does now, and the player retention every league will probably drop as fast as PoE 1, if not faster.

The numbers of PoE 3.26 will tell us if "PoE 1 needs to exist". Lets just agree and see what those numbers tell us.


Half of these accounts are the casuals, they still stuck somewhere in cruel difficulty and haven't seen anything yet of the game. Let's see if they carry the game or even come back for a new league.

My prediction is that a new PoE league blows PoE2 number wise immediately out of the water because of all unhappy veterans.

No one right in his mind would say: "Wow, Augury, Mire, Bloomfield, Spider Forest, Steppe, Vaal Factory, Bloodwood, Oasis, Crypt are well designed maps and I want to run them every league again and again"
"
Phrazz#3529 wrote:
"
ZenJelly#0503 wrote:
The first game doesn't need to exist anymore now that we have the more popular second.


Of course it does.

Look, PoE 2 is still in the honeymoon period. It's new, it's fresh. But PoE 1 still does some things MUCH better than PoE 2. For instance the joy of repetitive play. Map layouts, player agency over your own experience, the entire endgame (just to mention a few).

Now, when PoE 2's honeymoon period is over, and people grow tired of having to run certain awful map layouts, having to spam towers, having to replay the campaign over and over every league, the reality will hit hard. Will PoE 2 still be popular? Sure, but it won't average nearly as much as it does now, and the player retention every league will probably drop as fast as PoE 1, if not faster.

The numbers of PoE 3.26 will tell us if "PoE 1 needs to exist". Lets just agree and see what those numbers tell us.


Very subjective, but I would go as far as saying POE1 does most things better still. For me, the only thing that is better besides graphics is the Boss Fights. Most everything else feels like a downgrade or outright bad.

Hell, even my ascendancy felt terrible like a downgrade (not hyperbole). I literally unallocated the points on it most of the time because it just made playing the game feel terrible (Blood Mage).

I think there are so many variables to contend with right now like POE2 doesn't have a chinese version that I know of. So POE2 absorbed the POE1 market (which I'll expand on in a moment), the POE1 chinese version market, and timely revitalization of the ARPG market with D4 and the associated disappointment with it.

The POE1 market isn't some monolithic group of people that are just there. There were likely millions and millions of people who tried POE1 over the last decade+. So each league measured a single point in time of players at that moment, but never truly grasped the unique players over the course of all the leagues. Some left for reasons and didn't come back for those same reasons and may have reasoned that POE2 fixed whatever reasons those were. A prime example is I lost a lot of friends who played POE in the 1.x era to desync. It pissed them off beyond reason and they just left and never checked in again. POE2 represented a new opportunity for them to try the game in the hopes that it fixed that error (which it was fixed in the case of desync...a long time ago).

POE2 hasn't had the opportunity to slough off players because it hasn't been around long enough to do so. D4 was pretty damn popular at the beginning too. LE as well. The POE2 numbers over time will tell the real story. Will Tencent be cool with the international version only in China? Doubtful. That's a lot of P2W money they're missing out on -- so that group might migrate back. Will the majority of POE1 folks who are just trying it out while waiting for a new POE1 league release come back? TBD.

My hope is that they're trying to ride the POE2 EA wave as long as possible and they're avoiding creating tension of choice between POE1 and POE2 because they know that will impact their EA numbers and player count/retention perception is a huge thing for a new game.

I'm irritated by the lack of messaging, but here we are.

As an aside, I'm enjoying some vanity stuff in POE1 like filling in every slot in the currency tab. Hinekora's Lock is the last grind to do it.
Last edited by Nubatron#4333 on Jan 14, 2025, 12:35:05 PM
"I wish there was a way to know you're in the good old days before you've actually left them." - Andy Bernard.
I feel like Tencent is just enjoying watching you guys throw a hissy-fit behind the scenes because you dont like poe2.

^
Tencent are in it for money and PoE1 continued to show league on league growth every single time, ditching a product that is increasing in sales on a sustainable release cycle would be absolutely laughable decision making.

They can make even more with PoE2 as well, especially if they remain vaguely divergent.

I really enjoy both, hence i don't want them to abandon either *shrugs*
Last edited by Draegnarrr#2823 on Jan 14, 2025, 2:12:19 PM

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