Map effects and 6 portals idea!!!

Map effects like boss in map, corruption, ritual etc... are currently all removed on death, based on the recent podcast 0.1.1 talk, they told us that effects are removed to prevent people abusing those effects to farm more items and by that crushing economy even more(if not removed people could die intentionally and redo map with all of the effects).

But on the other hand, it feels very punishing. You lose map, lose exp, and map effects.

I think that good way to solve this problem is to track what is completed on the map, for ex. if you killed boss, completed breach etc.. these effects should be removed.

That way we can also have 6 portals without any risks for abuses.


Anyone else thinks this can be a good change?

Last bumped on Jan 13, 2025, 4:46:40 PM

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