0.1.1 FPS Performance 21% loss - Update: Worse now, memory leak?

Reflex boost is usually bad in most games. Do not use it.

The only case scenario where it's useful is if you're using any kind of frame generation & upscaling, as it theoretically helps with latency from the frame generation.

In reality it just screws things over most of the time and barely gives any latency gains.



Play in a proper resolution for your hardware without any upscaling or frame gen, and without reflex boost, for the most stable experience possible


The less post-processing the CPU/GPU need to do, the better.
Last edited by DarKWolF90#6544 on Jan 17, 2025, 1:10:51 PM
The same problem happen on PS5

The console lost between 10 and 15 FPS
It has gotten worse.

FPS went to fluctuating between 131 - 136.

Now I can barely hold above 98fps, maps are nearly unplayable when you juice them. Breach? 32fps lows, avg 57fps.

Something is bugged with the engine. Trying to keep this bumped, I see multiple folks talking about it, want to make sure GGG is aware.

This, plus the hard locks that require a full PC restart is rough as hell right now.

AMD 9800x3d
EVGA 3080
64gb RAM
PCI 5.0 NVMe
Seem to be seeing a lot more crashes as well, previously was only breach, now seeing it in delirium and ritual.
well this is the 10th post of FPS complaints and GGG just keeps closeing the post and never respond to any of them.. worst fkn support I ever seen from a company in my entire life
Last edited by Mackemos#0204 on Jan 20, 2025, 5:57:11 PM
Same and now it freezes the whole PC even when de-selecting the first 2 threads of the CPU, which is an X3D CPU.
If a game is not running properly its better to not release it as the first experience of players is also important.
Also particle systems seem to cause A LOT of performance issues, no matter the GPU it goes from 60+ to 15fps on top of that we have to deal with nonsense effects upon effects, no wonder people play screen-wiping builds to not have to deal with monsters which defeats the purpose of going from poe1 to poe2...
Same here. I purposely run it in a window since they left that goofy larger view through a window. I also played with settings for a while but noticed my gpu was around 50% overall use. CPU has even lower usage. There is just something wrong with the general performance right now. I suspect they are trying to run too many things on a mainthread which is bottlenecking the game play
+1 had 130 fps in hideout now its 80-90 fps
Just doing a bump here so that the issue is more visible for both developers and players.
My performance tanks a lot when Ive been on the caravan for a while.. I lose about 30-50% of my frames.. Summat weird about that location, everywhere else is fine.

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