Why level up bosses at T15?
So I just beat arbiter at level 92 and i decided to go into the next citadel with a max level boss because the game is essentially complete unless i grind up to T4 clears. Doryani one shots me and I loose 10% xp and the citadel key.
What is the point? Why would I not just down level my atlas for the easy citadel clear and guaranteed key? Actually, why would i even level up bosses at all? Their drops are trash and i just increase my chance of dying with no real reward and a huge xp/opportunity loss. It is just garbage that I would increase boss difficulty with no benefit. Sure I can clear a juiced T15 boss with max atlas and no hit a fight but there is no reward and only loss. It is just dumb. Last bumped on Jan 21, 2025, 8:36:08 PM
|
|
they'r not worth it - even if u can delete them in 2 seconds, just go for normal bosses
| |
Yeah i think you are right. I might just downlevel my boss nodes on the atlas and never bother. Stupid design, increase difficulty with no tangible rewards.
|
|
Atlas skill points give some useful rewards like rarity or waystone drops. I don't see the exp gain or the added essence, shrine, strongbox to be useful. Otherwise I'm not sure if making the boss more difficult increases the drops. Stopped playing once I beat arbiter, but I believe you can make him drop more uniques on the atlas tree. Might be useful.
|
|