Reviving minions are going to make me lose my religion

I beg of you to change the rares that revive minions so this affix* gained aggro when the minions did, and stayed within a minimum range, or respawned near the rare if far enough away. having the rare sometimes be a different type of enemy also exacerbates the aggravation of not knowing in which direction to head in to find the rare. keeping up with what monsters ran into my screen from what direction is about impossible and you don't know that the minions revive until they've died several times. its very unfair and negative fun at this point.

Would also ask that you add more determinability to what you call crafting. as is you have almost no choice but to trade for what you want as chances for getting what you need with 6 random rolls is probably 1 in a million. and if not youve just wasted lots and lots of items that you had to earn with blood and sweat.

Lastly ive died so many times to these rares i mentioned earlier that im on the verge of quitting playing in spite of my love for this game. i feel cheated and the only thing i can do to not die and lose exp is to just log out and abandon the map. which also feels really bad. 5 gremlins respawning endlessly steady chopping away my energy shied until i die or find the leader is really unfair. plaese fix it i beg of you

thanks for creating this game. overall its fantastic. just tired of the fury of feeling cheated.
Last bumped on Jan 24, 2025, 12:47:31 PM

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