Opinion: Weapon Specialization points are great, but hard to use and learn

Hi, I wanted to tell I love using the Weapon Specialization points to create very different setups. Once the setup is done, the use is easy, and it allows me to expand my combat steps, combos and such.

The current meta is filled with builds, that do not utilize the weapon swap. Cannot really blame anyone though, when 20+ comets/second is enough to destroy anything, then there is no need for weapon swaps. That being said though, creating a successful weapon swap setup has some UX-design issues, and a difficult to ascertain gold costs associated with changing them. Might just be my own opinions, dunno.

When creating a Weapon Specialization setup in the passive tree, it is hard to know at first you'll need to click the things on the top right corner. That's because they look informative, not interactable. After that the information it gives for the available Weapon Specialization points is kinda bad, when you've already spent all points as non-specialized points and can't use the points it tells you about.

When creating a swap tree, you're creating two trees. This might be a misinformed meme, but players might already be scared of making mistakes and paying the cost in one tree, not to mention making mistakes in two trees. :D Experimenting with the passive tree and respeccing might not be that popular task.

## Suggestions
Allocating the specialization passive points should be easy. One way to do it is to have multiple ways to do the same task. While keeping the current way, how about adding a way by clicking multiple times the passive point you're allocating to change the point allocation type?
Click on an unallocated node -> Normal allocation preparation, or skip if not possible
Next click -> 1st swap allocation preparation, or skip if not possible
Next click -> 2nd swap allocation preparation, or skip if not possible
Next click -> Create a persistent marker/highlight to find it easier the next time. Does not work on ready allocated nodes. Removed on next click.

The second barrier of entry to making swap builds is the cost of experimentation. Making swap builds is intrisinctly more complicated than making one build, so fear of mistakes are more common. Alleviating options do include Orbs of Regrets, easy ways to respec all Specialization points, cheaper or free gold price to deallocate Specialization points and so on.

Lastly, ask yourself if players wants to see the correct number of Specialization points they can use, or if they want to see the number of how many they have not allocated, on the top right corner in passive tree. Imho the shown available Specialization points should have a relation with the number of non-specialization points available.

Spoiler
I made the same post in Reddit, to get varied opinions and comments
Last edited by Celd#2630 on Jan 24, 2025, 1:08:01 PM
Last bumped on Jan 24, 2025, 1:04:22 PM

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