Where does GGG want builds to be at?
So we have plenty of 1 button screen clear blasting builds now, mostly around heralds, or outliers like spark.
Are these all going to be gutted next patch/reset? What speed does GGG want builds to be at exactly? Excluding temporalis, you have stuff like LA deadeye clearing entire screen with chaining heralds and 70% inc movement speed and blink, in the middle you have stuff like minion builds, and at the bottom stuff like melee builds that don't use heralds. Whole game is about collecting loot, and when my LA deadeye character is literally 2-3x as fast at clearing content as my minion or melee character was all 95+ and similar investment it just feels like shit to play those slower characters. As long as its easy to get a build up and running that blasts like the current meta ones do its all people are going to want to play at least at the start of leagues when generating currency is everyone's #1 goal. Playstyles like maces are fucked forever, maybe useful for weapon swap setup for bossing while you clear with sword/axe skills? Feel like the genie is out of the bottle with just how many 1 button screen clearing builds we have now that its going to cause a lot of pain if its taken away completely next reset, or if it stays in then every build is going to be judged by that measure and that's going to suck for obvious reasons. Last bumped on Jan 30, 2025, 3:50:14 AM
|
|
Hopefully gutted
Mash the clean
|
|
My crystal ball is a tad dusty, but I foresee a few nerfs incoming.
😹😹😹😹😹
I do not and will not use TFT. Gaming Granny :D 🐢🐢🐢🪲🪲🪲 |
|
You can usually get some kind of gauge on what's to come by noting what happened in the past. What are the devs usual methods of adjusting metas? I don't know, never followed them.
|
|
How is mace bad exactly? perfect strike + hammer of the gods + boneshatter + leap slam + stampede + infernal cry + herald of fire clears extremely well and destroys bosses.
once you fully upgrade boneshatter with quality it becomes insanely fast and snappy, especially when you use martial tempo with it. I haven't reached late endgame yet because I'm not a very experienced player, but I don't see how it gets worse. People complain a lot about mace but all I've ever felt on it was insanely powerful. Maybe you're making bad builds? I don't know. I could be wrong, it's very likely so I don't want to claim to be right out of some dunning kruger mentality, but I can't see how it is anything but a good build. |
|
Last interview they did reject the idea that Warrior/Armor/Mace power level are that bad so I think GGG will continue to do slight buffs to everything that is currently around the WAM power level , while everything outperforming that WAM power level ( Spark , Demon Form , Herald , Grim Remnants , Attribute Stacking ... ) is going to be nerfed into oblivion the same way Trigger & Gas skills were nerfed last month .
" Once you hit T15+ Difficulty 4 you'll deal with regular Bosses having 5+ millions unmodified health points so yeah , you do need to min-max . ICE BELL RINGER ~ Endgame Farming ~ Pinnacle Eraser ~ Gamepad Gameplay ~ Low Budget ~ 0.1.1 Version https://www.pathofexile.com/forum/view-thread/3705057 Last edited by Ashyev#5110 on Jan 29, 2025, 10:20:42 AM
|
|
" Crack up. Did you not play PoE1? Bow characters have always been the best for MF, Clear and speed and it will never change. Their damage is great, their clear is unbeatable and they are the best for mf. They do all this from range and always have ridiculous movespeed. They're 1-button, screen wipe builds and always some of the most profitable carry-service builds in either game. Melee has never and will never compare to bow or spell METAs. Tempest flurry with Charged staff is the only thing that compares, and it's not even remotely close. I'm struggling to come up with new goals to keep me playing this game.
|
|
" Stampede is the only good warrior skill right now (not going to count leap slam or hammer of the gods because these aren't really main skills). Basically sunder is junk in poe2 and it was my favorite build in Poe1. It was a lot more like the monk flurry. Basically the only viable area clearing skill right now for warrior is stampede IMO And stampede gives me motion sickness 🤮🤢 GGG idea of a warrior is "hold this button and wait here while I drink my beer" and then something happens. The delays suck. |
|
" I played warrior to 97 in ssf, its not terrible, but when you play something like LA deadeye, where you have like 30-40% more base movement speed, option to run blink, and a single 0.5 sec pull of your bow erases the entire screen because of chaining heralds... you feel like a doofus playing a warrior that feels like moving in sludge, blows up the entire screen, but takes 2 seconds longer to do it. |
|
Me sitting here enjoying my Totem Titan build knowing it has a low chance of getting nerfed.
Regrettably, I refrain from engaging with nescient individuals who proffer fatuous commentary whilst concealing their profiles.
|
|