Where does GGG want builds to be at?

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How is mace bad exactly? perfect strike + hammer of the gods + boneshatter + leap slam + stampede + infernal cry + herald of fire clears extremely well and destroys bosses.

once you fully upgrade boneshatter with quality it becomes insanely fast and snappy, especially when you use martial tempo with it.

I haven't reached late endgame yet because I'm not a very experienced player, but I don't see how it gets worse. People complain a lot about mace but all I've ever felt on it was insanely powerful. Maybe you're making bad builds? I don't know.

I could be wrong, it's very likely so I don't want to claim to be right out of some dunning kruger mentality, but I can't see how it is anything but a good build.


Stampede is the only good warrior skill right now (not going to count leap slam or hammer of the gods because these aren't really main skills).

Basically sunder is junk in poe2 and it was my favorite build in Poe1. It was a lot more like the monk flurry.

Basically the only viable area clearing skill right now for warrior is stampede IMO

And stampede gives me motion sickness 🤮🤢

GGG idea of a warrior is "hold this button and wait here while I drink my beer" and then something happens.

The delays suck.


You should try Ancestral Warrior Totem with Sunder. It's pretty bonker. It can clear maps quite well and it's not bad at single-target too. But it's quite costly though since you need to stack +melee skill levels and the mana cost is ridiculous. But it's really fun.
Regrettably, I refrain from engaging with nescient individuals who proffer fatuous commentary whilst concealing their profiles.
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Ashyev#5110 wrote:
Last interview they did reject the idea that Warrior/Armor/Mace power level are that bad so I think GGG will continue to do slight buffs to everything that is currently around the WAM power level , while everything outperforming that WAM power level ( Spark , Demon Form , Herald , Grim Remnants , Attribute Stacking ... ) is going to be nerfed into oblivion the same way Trigger & Gas skills were nerfed last month .


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I haven't reached late endgame yet because I'm not a very experienced player, but I don't see how it gets worse. People complain a lot about mace but all I've ever felt on it was insanely powerful. Maybe you're making bad builds? I don't know.


Once you hit T15+ Difficulty 4 you'll deal with regular Bosses having 5+ millions unmodified health points so yeah , you do need to min-max .


You don't have to kill bosses in half a second, it's possible to do mechanics and have a good fight.

I hope they just nerf most builds down to this level instead of buffing warrior. When I watch people playing this game at the highest level it's genuinely boring and disengaged from what it should be. It's a failure of game balance to instantly kill end game bosses, or any boss for that matter.
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Ashyev#5110 wrote:
Last interview they did reject the idea that Warrior/Armor/Mace power level are that bad



no they didnt, they said they tested it for levelling and it was fine but acknowledged that it was the worst thing in the game in endgame and said they would fix it.
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Ashyev#5110 wrote:
Last interview they did reject the idea that Warrior/Armor/Mace power level are that bad



no they didnt, they said they tested it for levelling and it was fine but acknowledged that it was the worst thing in the game in endgame and said they would fix it.


"GGG said they would ..."

Better lower your expectations about GGG promising stuff .
15% Armor buff , so far that's all there is to it .
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https://www.pathofexile.com/forum/view-thread/3705057
Last edited by Ashyev#5110 on Jan 30, 2025, 3:50:29 AM

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